[Mesa-dev] [PATCH 1/4] mesa: Add support for GL_ARB_base_instance

Fredrik Höglund fredrik at kde.org
Mon Jun 18 13:08:35 PDT 2012


On Monday 18 June 2012, Brian Paul wrote:
> On 06/15/2012 03:38 PM, Fredrik Höglund wrote:
> > ---
> >   src/mapi/glapi/gen/ARB_base_instance.xml |   40 +++++++++++
> >   src/mapi/glapi/gen/Makefile              |    1 +
> >   src/mapi/glapi/gen/gl_API.xml            |    3 +-
> >   src/mesa/main/dd.h                       |   10 +++
> >   src/mesa/main/dlist.c                    |   45 ++++++++++++
> >   src/mesa/main/extensions.c               |    1 +
> >   src/mesa/main/mtypes.h                   |    1 +
> >   src/mesa/main/vtxfmt.c                   |    3 +
> >   src/mesa/vbo/vbo.h                       |    1 +
> >   src/mesa/vbo/vbo_exec_api.c              |    1 +
> >   src/mesa/vbo/vbo_exec_array.c            |  114 +++++++++++++++++++++++++++---
> >   src/mesa/vbo/vbo_save_api.c              |    2 +
> >   src/mesa/vbo/vbo_split_inplace.c         |    6 +-
> >   13 files changed, 216 insertions(+), 12 deletions(-)
> >   create mode 100644 src/mapi/glapi/gen/ARB_base_instance.xml
> >
> > diff --git a/src/mapi/glapi/gen/ARB_base_instance.xml b/src/mapi/glapi/gen/ARB_base_instance.xml
> > new file mode 100644
> > index 0000000..8e81553
> > --- /dev/null
> > +++ b/src/mapi/glapi/gen/ARB_base_instance.xml
> > @@ -0,0 +1,40 @@
> > +<?xml version="1.0"?>
> > +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
> > +
> > +<!-- Note: no GLX protocol info yet. -->
> > +
> > +
> > +<OpenGLAPI>
> > +
> > +<category name="GL_ARB_base_instance" number="107">
> > +
> > +<function name="DrawArraysInstancedBaseInstance" offset="assign">
> > +<param name="mode" type="GLenum"/>
> > +<param name="first" type="GLint"/>
> > +<param name="count" type="GLsizei"/>
> > +<param name="primcount" type="GLsizei"/>
> > +<param name="baseinstance" type="GLuint"/>
> > +</function>
> > +
> > +<function name="DrawElementsInstancedBaseInstance" offset="assign">
> > +<param name="mode" type="GLenum"/>
> > +<param name="count" type="GLsizei"/>
> > +<param name="type" type="GLenum"/>
> > +<param name="indices" type="const GLvoid *"/>
> > +<param name="primcount" type="GLsizei"/>
> > +<param name="baseinstance" type="GLuint"/>
> > +</function>
> > +
> > +<function name="DrawElementsInstancedBaseVertexBaseInstance" offset="assign">
> > +<param name="mode" type="GLenum"/>
> > +<param name="count" type="GLsizei"/>
> > +<param name="type" type="GLenum"/>
> > +<param name="indices" type="const GLvoid *"/>
> > +<param name="primcount" type="GLsizei"/>
> > +<param name="basevertex" type="GLint"/>
> > +<param name="baseinstance" type="GLuint"/>
> > +</function>
> > +
> > +</category>
> > +
> > +</OpenGLAPI>
> > diff --git a/src/mapi/glapi/gen/Makefile b/src/mapi/glapi/gen/Makefile
> > index 75dbb14..0ac7989 100644
> > --- a/src/mapi/glapi/gen/Makefile
> > +++ b/src/mapi/glapi/gen/Makefile
> > @@ -63,6 +63,7 @@ XORG_OUTPUTS = \
> >
> >   API_XML = \
> >   	gl_API.xml \
> > +	ARB_base_instance.xml \
> >   	ARB_color_buffer_float.xml \
> >   	ARB_copy_buffer.xml \
> >   	ARB_debug_output.xml \
> > diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
> > index 4bd0fc6..c96b2a0 100644
> > --- a/src/mapi/glapi/gen/gl_API.xml
> > +++ b/src/mapi/glapi/gen/gl_API.xml
> > @@ -7995,8 +7995,9 @@
> >
> >   <!-- ARB extensions #106...#116 -->
> >
> > -<xi:include href="ARB_texture_storage.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
> > +<xi:include href="ARB_base_instance.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
> >
> > +<xi:include href="ARB_texture_storage.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
> >
> >   <!-- Non-ARB extensions sorted by extension number. -->
> >
> > diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
> > index 1582a8c..5bcf36b 100644
> > --- a/src/mesa/main/dd.h
> > +++ b/src/mesa/main/dd.h
> > @@ -1029,12 +1029,22 @@ typedef struct {
> >   						   const GLint *basevertex);
> >      void (GLAPIENTRYP DrawArraysInstanced)(GLenum mode, GLint first,
> >                                             GLsizei count, GLsizei primcount);
> > +   void (GLAPIENTRYP DrawArraysInstancedBaseInstance)(GLenum mode, GLint first,
> > +                                                      GLsizei count, GLsizei primcount,
> > +                                                      GLuint baseinstance);
> >      void (GLAPIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count,
> >                                               GLenum type, const GLvoid *indices,
> >                                               GLsizei primcount);
> > +   void (GLAPIENTRYP DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count,
> > +                                                        GLenum type, const GLvoid *indices,
> > +                                                        GLsizei primcount, GLuint baseinstance);
> >      void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count,
> >                                               GLenum type, const GLvoid *indices,
> >                                               GLsizei primcount, GLint basevertex);
> > +   void (GLAPIENTRYP DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count,
> > +                                                                  GLenum type, const GLvoid *indices,
> > +                                                                  GLsizei primcount, GLint basevertex,
> > +                                                                  GLuint baseinstance);
> >      void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint name);
> >      /*@}*/
> >
> > diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
> > index e04f7ae..a0d84cf 100644
> > --- a/src/mesa/main/dlist.c
> > +++ b/src/mesa/main/dlist.c
> > @@ -1337,6 +1337,46 @@ save_DrawElementsInstancedBaseVertexARB(GLenum mode,
> >   	       "glDrawElementsInstancedBaseVertex() during display list compile");
> >   }
> >
> > +/* GL_ARB_base_instance. */
> > +static void GLAPIENTRY
> > +save_DrawArraysInstancedBaseInstance(GLenum mode,
> > +                                     GLint first,
> > +                                     GLsizei count,
> > +                                     GLsizei primcount,
> > +                                     GLuint baseinstance)
> > +{
> > +   GET_CURRENT_CONTEXT(ctx);
> > +   _mesa_error(ctx, GL_INVALID_OPERATION,
> > +	       "glDrawArraysInstancedBaseInstance() during display list compile");
> > +}
> > +
> > +static void APIENTRY
> > +save_DrawElementsInstancedBaseInstance(GLenum mode,
> > +                                       GLsizei count,
> > +                                       GLenum type,
> > +                                       const void *indices,
> > +                                       GLsizei primcount,
> > +                                       GLuint baseinstance)
> > +{
> > +   GET_CURRENT_CONTEXT(ctx);
> > +   _mesa_error(ctx, GL_INVALID_OPERATION,
> > +	       "glDrawElementsInstancedBaseInstance() during display list compile");
> > +}
> > +
> > +static void APIENTRY
> > +save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode,
> > +                                                 GLsizei count,
> > +                                                 GLenum type,
> > +                                                 const void *indices,
> > +                                                 GLsizei primcount,
> > +                                                 GLint basevertex,
> > +                                                 GLuint baseinstance)
> > +{
> > +   GET_CURRENT_CONTEXT(ctx);
> > +   _mesa_error(ctx, GL_INVALID_OPERATION,
> > +	       "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
> > +}
> > +
> >   static void invalidate_saved_current_state( struct gl_context *ctx )
> >   {
> >      GLint i;
> > @@ -10816,6 +10856,11 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt)
> >      /* GL_ARB_draw_elements_base_vertex */
> >      vfmt->DrawElementsInstancedBaseVertex = save_DrawElementsInstancedBaseVertexARB;
> >
> > +   /* GL_ARB_base_instance */
> > +   vfmt->DrawArraysInstancedBaseInstance = save_DrawArraysInstancedBaseInstance;
> > +   vfmt->DrawElementsInstancedBaseInstance = save_DrawElementsInstancedBaseInstance;
> > +   vfmt->DrawElementsInstancedBaseVertexBaseInstance = save_DrawElementsInstancedBaseVertexBaseInstance;
> > +
> >      /* The driver is required to implement these as
> >       * 1) They can probably do a better job.
> >       * 2) A lot of new mechanisms would have to be added to this module
> > diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
> > index 2688f7a..c7ae561 100644
> > --- a/src/mesa/main/extensions.c
> > +++ b/src/mesa/main/extensions.c
> > @@ -78,6 +78,7 @@ struct extension {
> >   static const struct extension extension_table[] = {
> >      /* ARB Extensions */
> >      { "GL_ARB_ES2_compatibility",                   o(ARB_ES2_compatibility),                   GL,             2009 },
> > +   { "GL_ARB_base_instance",                       o(ARB_base_instance),                       GL,             2011 },
> >      { "GL_ARB_blend_func_extended",                 o(ARB_blend_func_extended),                 GL,             2009 },
> >      { "GL_ARB_color_buffer_float",                  o(ARB_color_buffer_float),                  GL,             2004 },
> >      { "GL_ARB_copy_buffer",                         o(ARB_copy_buffer),                         GL,             2008 },
> > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> > index ea40ffc..e92febf 100644
> > --- a/src/mesa/main/mtypes.h
> > +++ b/src/mesa/main/mtypes.h
> > @@ -2869,6 +2869,7 @@ struct gl_extensions
> >      GLboolean dummy_true;  /* Set true by _mesa_init_extensions(). */
> >      GLboolean dummy_false; /* Set false by _mesa_init_extensions(). */
> >      GLboolean ARB_ES2_compatibility;
> > +   GLboolean ARB_base_instance;
> >      GLboolean ARB_blend_func_extended;
> >      GLboolean ARB_color_buffer_float;
> >      GLboolean ARB_conservative_depth;
> > diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
> > index 6fb016b..a27596a 100644
> > --- a/src/mesa/main/vtxfmt.c
> > +++ b/src/mesa/main/vtxfmt.c
> > @@ -105,8 +105,11 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
> >      SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex);
> >      SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex);
> >      SET_DrawArraysInstancedARB(tab, vfmt->DrawArraysInstanced);
> > +   SET_DrawArraysInstancedBaseInstance(tab, vfmt->DrawArraysInstancedBaseInstance);
> >      SET_DrawElementsInstancedARB(tab, vfmt->DrawElementsInstanced);
> > +   SET_DrawElementsInstancedBaseInstance(tab, vfmt->DrawElementsInstancedBaseInstance);
> >      SET_DrawElementsInstancedBaseVertex(tab, vfmt->DrawElementsInstancedBaseVertex);
> > +   SET_DrawElementsInstancedBaseVertexBaseInstance(tab, vfmt->DrawElementsInstancedBaseVertexBaseInstance);
> >      SET_DrawTransformFeedback(tab, vfmt->DrawTransformFeedback);
> >
> >      /* GL_NV_vertex_program */
> > diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
> > index 4387e10..7442e30 100644
> > --- a/src/mesa/vbo/vbo.h
> > +++ b/src/mesa/vbo/vbo.h
> > @@ -51,6 +51,7 @@ struct _mesa_prim {
> >      GLuint count;
> >      GLint basevertex;
> >      GLsizei num_instances;
> > +   GLuint baseinstance;
> 
> I think base_instance would be more readable.

I agree.  I just went with baseinstance since that's what was in the spec,
and since we already had basevertex.

I'll change it and send updated patches.

> >   };
> >
> >   /* Would like to call this a "vbo_index_buffer", but this would be
> > diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
> > index 28d2c4d..07c04ea 100644
> > --- a/src/mesa/vbo/vbo_exec_api.c
> > +++ b/src/mesa/vbo/vbo_exec_api.c
> > @@ -827,6 +827,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
> >         exec->vtx.prim[i].start = exec->vtx.vert_count;
> >         exec->vtx.prim[i].count = 0;
> >         exec->vtx.prim[i].num_instances = 1;
> > +      exec->vtx.prim[i].baseinstance = 0;
> >
> >         ctx->Driver.CurrentExecPrimitive = mode;
> >      }
> > diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
> > index 3fb7c64..cac1503 100644
> > --- a/src/mesa/vbo/vbo_exec_array.c
> > +++ b/src/mesa/vbo/vbo_exec_array.c
> > @@ -581,7 +581,7 @@ vbo_handle_primitive_restart(struct gl_context *ctx,
> >    */
> >   static void
> >   vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
> > -                GLsizei count, GLuint numInstances)
> > +                GLsizei count, GLuint numInstances, GLuint baseinstance)
> >   {
> >      struct vbo_context *vbo = vbo_context(ctx);
> >      struct vbo_exec_context *exec =&vbo->exec;
> > @@ -595,6 +595,7 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
> >      prim[0].end = 1;
> >      prim[0].mode = mode;
> >      prim[0].num_instances = numInstances;
> > +   prim[0].baseinstance = baseinstance;
> >
> >      /* Implement the primitive restart index */
> >      if (ctx->Array.PrimitiveRestart&&  ctx->Array.RestartIndex<  count) {
> > @@ -673,7 +674,7 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
> >      if (0)
> >         check_draw_arrays_data(ctx, start, count);
> >
> > -   vbo_draw_arrays(ctx, mode, start, count, 1);
> > +   vbo_draw_arrays(ctx, mode, start, count, 1, 0);
> >
> >      if (0)
> >         print_draw_arrays(ctx, mode, start, count);
> > @@ -702,7 +703,7 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count,
> >      if (0)
> >         check_draw_arrays_data(ctx, start, count);
> >
> > -   vbo_draw_arrays(ctx, mode, start, count, numInstances);
> > +   vbo_draw_arrays(ctx, mode, start, count, numInstances, 0);
> >
> >      if (0)
> >         print_draw_arrays(ctx, mode, start, count);
> > @@ -710,6 +711,40 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count,
> >
> >
> >   /**
> > + * Called from glDrawArraysInstancedBaseInstance when in immediate mode.
> > + */
> > +static void GLAPIENTRY
> > +vbo_exec_DrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count,
> > +                                         GLsizei numInstances, GLuint baseinstance)
> > +{
> > +   GET_CURRENT_CONTEXT(ctx);
> > +
> > +   if (MESA_VERBOSE&  VERBOSE_DRAW)
> > +      _mesa_debug(ctx, "glDrawArraysInstancedBaseInstance(%s, %d, %d, %d, %d)\n",
> > +                  _mesa_lookup_enum_by_nr(mode), first, count,
> > +                  numInstances, baseinstance);
> > +
> > +   if (!_mesa_validate_DrawArraysInstanced(ctx, mode, first, count,
> > +                                           numInstances))
> > +      return;
> > +
> > +   FLUSH_CURRENT(ctx, 0);
> > +
> > +   if (!_mesa_valid_to_render(ctx, "glDrawArraysInstancedBaseInstance"))
> > +      return;
> > +
> > +   if (0)
> > +      check_draw_arrays_data(ctx, first, count);
> > +
> > +   vbo_draw_arrays(ctx, mode, first, count, numInstances, baseinstance);
> > +
> > +   if (0)
> > +      print_draw_arrays(ctx, mode, first, count);
> > +}
> > +
> > +
> > +
> > +/**
> >    * Map GL_ELEMENT_ARRAY_BUFFER and print contents.
> >    * For debugging.
> >    */
> > @@ -779,7 +814,8 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
> >   				GLuint start, GLuint end,
> >   				GLsizei count, GLenum type,
> >   				const GLvoid *indices,
> > -				GLint basevertex, GLint numInstances)
> > +				GLint basevertex, GLint numInstances,
> > +				GLuint baseinstance)
> 
> I'd prefer base_instance or baseInstance here too.  basevertex should 
> be fixed someday too.
> 
> 
> >   {
> >      struct vbo_context *vbo = vbo_context(ctx);
> >      struct vbo_exec_context *exec =&vbo->exec;
> > @@ -803,6 +839,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
> >      prim[0].indexed = 1;
> >      prim[0].basevertex = basevertex;
> >      prim[0].num_instances = numInstances;
> > +   prim[0].baseinstance = baseinstance;
> >
> >      /* Need to give special consideration to rendering a range of
> >       * indices starting somewhere above zero.  Typically the
> > @@ -927,7 +964,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
> >   #endif
> >
> >      vbo_validated_drawrangeelements(ctx, mode, index_bounds_valid, start, end,
> > -				   count, type, indices, basevertex, 1);
> > +				   count, type, indices, basevertex, 1, 0);
> >   }
> >
> >
> > @@ -971,7 +1008,7 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
> >         return;
> >
> >      vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
> > -				   count, type, indices, 0, 1);
> > +				   count, type, indices, 0, 1, 0);
> >   }
> >
> >
> > @@ -996,7 +1033,7 @@ vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
> >         return;
> >
> >      vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
> > -				   count, type, indices, basevertex, 1);
> > +				   count, type, indices, basevertex, 1, 0);
> >   }
> >
> >
> > @@ -1021,9 +1058,10 @@ vbo_exec_DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type,
> >         return;
> >
> >      vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
> > -				   count, type, indices, 0, numInstances);
> > +				   count, type, indices, 0, numInstances, 0);
> >   }
> >
> > +
> >   /**
> >    * Called by glDrawElementsInstancedBaseVertex() in immediate mode.
> >    */
> > @@ -1047,7 +1085,59 @@ vbo_exec_DrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type
> >         return;
> >
> >      vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
> > -				   count, type, indices, basevertex, numInstances);
> > +				   count, type, indices, basevertex, numInstances, 0);
> > +}
> > +
> > +
> > +/**
> > + * Called by glDrawElementsInstancedBaseInstance() in immediate mode.
> > + */
> > +static void GLAPIENTRY
> > +vbo_exec_DrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type,
> > +                                           const GLvoid *indices, GLsizei numInstances,
> > +                                           GLuint baseinstance)
> > +{
> > +   GET_CURRENT_CONTEXT(ctx);
> > +
> > +   if (MESA_VERBOSE&  VERBOSE_DRAW)
> > +      _mesa_debug(ctx, "glDrawElementsInstancedBaseInstance(%s, %d, %s, %p, %d, %d)\n",
> > +                  _mesa_lookup_enum_by_nr(mode), count,
> > +                  _mesa_lookup_enum_by_nr(type), indices,
> > +                  numInstances, baseinstance);
> > +
> > +   if (!_mesa_validate_DrawElementsInstanced(ctx, mode, count, type, indices,
> > +                                             numInstances, 0))
> > +      return;
> > +
> > +   vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
> > +                                   count, type, indices, 0, numInstances,
> > +                                   baseinstance);
> > +}
> > +
> > +
> > +/**
> > + * Called by glDrawElementsInstancedBaseVertexBaseInstance() in immediate mode.
> > + */
> > +static void GLAPIENTRY
> > +vbo_exec_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type,
> > +                                                     const GLvoid *indices, GLsizei numInstances,
> > +                                                     GLint basevertex, GLuint baseinstance)
> > +{
> > +   GET_CURRENT_CONTEXT(ctx);
> > +
> > +   if (MESA_VERBOSE&  VERBOSE_DRAW)
> > +      _mesa_debug(ctx, "glDrawElementsInstancedBaseVertexBaseInstance(%s, %d, %s, %p, %d, %d, %d)\n",
> > +                  _mesa_lookup_enum_by_nr(mode), count,
> > +                  _mesa_lookup_enum_by_nr(type), indices,
> > +                  numInstances, basevertex, baseinstance);
> > +
> > +   if (!_mesa_validate_DrawElementsInstanced(ctx, mode, count, type, indices,
> > +                                             numInstances, basevertex))
> > +      return;
> > +
> > +   vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
> > +                                   count, type, indices, basevertex, numInstances,
> > +                                   baseinstance);
> >   }
> >
> >
> > @@ -1128,6 +1218,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
> >   	 prim[i].count = count[i];
> >   	 prim[i].indexed = 1;
> >            prim[i].num_instances = 1;
> > +         prim[i].baseinstance = 0;
> >   	 if (basevertex != NULL)
> >   	    prim[i].basevertex = basevertex[i];
> >   	 else
> > @@ -1154,6 +1245,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
> >   	 prim[0].count = count[i];
> >   	 prim[0].indexed = 1;
> >            prim[0].num_instances = 1;
> > +         prim[0].baseinstance = 0;
> >   	 if (basevertex != NULL)
> >   	    prim[0].basevertex = basevertex[i];
> >   	 else
> > @@ -1236,6 +1328,7 @@ vbo_draw_transform_feedback(struct gl_context *ctx, GLenum mode,
> >      prim[0].end = 1;
> >      prim[0].mode = mode;
> >      prim[0].num_instances = numInstances;
> > +   prim[0].baseinstance = 0;
> >
> >      /* Maybe we should do some primitive splitting for primitive restart
> >       * (like in DrawArrays), but we have no way to know how many vertices
> > @@ -1295,8 +1388,11 @@ vbo_exec_array_init( struct vbo_exec_context *exec )
> >      exec->vtxfmt.DrawRangeElementsBaseVertex = vbo_exec_DrawRangeElementsBaseVertex;
> >      exec->vtxfmt.MultiDrawElementsBaseVertex = vbo_exec_MultiDrawElementsBaseVertex;
> >      exec->vtxfmt.DrawArraysInstanced = vbo_exec_DrawArraysInstanced;
> > +   exec->vtxfmt.DrawArraysInstancedBaseInstance = vbo_exec_DrawArraysInstancedBaseInstance;
> >      exec->vtxfmt.DrawElementsInstanced = vbo_exec_DrawElementsInstanced;
> > +   exec->vtxfmt.DrawElementsInstancedBaseInstance = vbo_exec_DrawElementsInstancedBaseInstance;
> >      exec->vtxfmt.DrawElementsInstancedBaseVertex = vbo_exec_DrawElementsInstancedBaseVertex;
> > +   exec->vtxfmt.DrawElementsInstancedBaseVertexBaseInstance = vbo_exec_DrawElementsInstancedBaseVertexBaseInstance;
> >   #if FEATURE_EXT_transform_feedback
> >      exec->vtxfmt.DrawTransformFeedback = vbo_exec_DrawTransformFeedback;
> >   #endif
> > diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
> > index f202375..aeefd68 100644
> > --- a/src/mesa/vbo/vbo_save_api.c
> > +++ b/src/mesa/vbo/vbo_save_api.c
> > @@ -471,6 +471,7 @@ _save_wrap_buffers(struct gl_context *ctx)
> >      save->prim[0].start = 0;
> >      save->prim[0].count = 0;
> >      save->prim[0].num_instances = 1;
> > +   save->prim[0].baseinstance = 0;
> >      save->prim_count = 1;
> >   }
> >
> > @@ -907,6 +908,7 @@ vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode)
> >      save->prim[i].start = save->vert_count;
> >      save->prim[i].count = 0;
> >      save->prim[i].num_instances = 1;
> > +   save->prim[i].baseinstance = 0;
> >
> >      if (save->out_of_memory) {
> >         _mesa_install_save_vtxfmt(ctx,&save->vtxfmt_noop);
> > diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c
> > index 0046404..02f8c80 100644
> > --- a/src/mesa/vbo/vbo_split_inplace.c
> > +++ b/src/mesa/vbo/vbo_split_inplace.c
> > @@ -180,13 +180,14 @@ static void split_prims( struct split_context *split)
> >
> >   	    nr = MIN2( available, remaining );
> >   	    nr -= (nr - first) % incr;
> > -	
> > +
> >   	    outprim->mode = prim->mode;
> >   	    outprim->begin = (j == 0&&  prim->begin);
> >   	    outprim->end = (nr == remaining&&  prim->end);
> >   	    outprim->start = prim->start + j;
> >   	    outprim->count = nr;
> >               outprim->num_instances = prim->num_instances;
> > +            outprim->baseinstance = prim->baseinstance;
> >
> >   	    update_index_bounds(split, outprim);
> >
> > @@ -225,12 +226,13 @@ static void split_prims( struct split_context *split)
> >   	 ib.type = GL_UNSIGNED_INT;
> >   	 ib.obj = split->ctx->Shared->NullBufferObj;
> >   	 ib.ptr = elts;
> > -	
> > +
> >   	 tmpprim = *prim;
> >   	 tmpprim.indexed = 1;
> >   	 tmpprim.start = 0;
> >   	 tmpprim.count = count;
> >            tmpprim.num_instances = 1;
> > +         tmpprim.baseinstance = 0;
> >
> >   	 flush_vertex(split);
> >
> 
> Looks good otherwise.
> 
> Reviewed-by: Brian Paul <brianp at vmware.com>
> 
> Do you have a piglit test for this feature?

I do, I just need to clean it up a bit and add some comments before sending
it to the piglit list.

Fredrik



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