[Mesa-dev] [PATCH 2/9] mesa: Add state and getters for the GL_ARB_uniform_buffer_object maximums.
Kenneth Graunke
kenneth at whitecape.org
Wed Jun 20 02:51:06 PDT 2012
On 06/18/2012 06:35 PM, Eric Anholt wrote:
> Fixes piglit GL_ARB_uniform_buffer_object/minmax.
> ---
> src/mesa/main/context.c | 9 +++++++++
> src/mesa/main/get.c | 30 ++++++++++++++++++++++++++++++
> src/mesa/main/mtypes.h | 12 ++++++++++++
> 3 files changed, 51 insertions(+)
>
> diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
> index 3bcedec..643476b 100644
> --- a/src/mesa/main/context.c
> +++ b/src/mesa/main/context.c
> @@ -542,6 +542,9 @@ init_program_limits(GLenum type, struct gl_program_constants *prog)
> prog->MediumInt.RangeMax = 24;
> prog->MediumInt.Precision = 0;
> prog->LowInt = prog->HighInt = prog->MediumInt;
> +
> + prog->MaxUniformBlocks = 12;
> + prog->MaxCombinedUniformComponents = prog->MaxUniformComponents;
> }
>
>
> @@ -653,6 +656,12 @@ _mesa_init_constants(struct gl_context *ctx)
> ctx->Const.MaxTransformFeedbackSeparateComponents = 4 * MAX_FEEDBACK_ATTRIBS;
> ctx->Const.MaxTransformFeedbackInterleavedComponents = 4 * MAX_FEEDBACK_ATTRIBS;
>
> + /** GL_ARB_uniform_buffer_object */
> + ctx->Const.MaxCombinedUniformBlocks = 36;
> + ctx->Const.MaxUniformBufferBindings = 36;
> + ctx->Const.MaxUniformBlockSize = 16384;
> + ctx->Const.UniformBufferOffsetAlignment = 1;
> +
> /* GL 3.2: hard-coded for now: */
> ctx->Const.ProfileMask = GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
>
> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
> index 8dc4730..bbbaddd 100644
> --- a/src/mesa/main/get.c
> +++ b/src/mesa/main/get.c
> @@ -289,6 +289,12 @@ static const int extra_ARB_sampler_objects[] = {
> EXTRA_END
> };
>
> +static const int extra_ARB_uniform_buffer_object_and_geometry_shader[] = {
> + EXT(ARB_sampler_objects),
I think you mean ARB_uniform_buffer_object here (looks like cut&paste).
Otherwise, LGTM. With that fixed,
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
> + EXT(ARB_geometry_shader4),
> + EXTRA_END
> +};
> +
>
> EXTRA_EXT(ARB_ES2_compatibility);
> EXTRA_EXT(ARB_texture_cube_map);
> @@ -335,6 +341,7 @@ EXTRA_EXT(EXT_framebuffer_sRGB);
> EXTRA_EXT(ARB_texture_buffer_object);
> EXTRA_EXT(OES_EGL_image_external);
> EXTRA_EXT(ARB_blend_func_extended);
> +EXTRA_EXT(ARB_uniform_buffer_object);
>
> static const int
> extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = {
> @@ -1321,6 +1328,29 @@ static const struct value_desc values[] = {
>
> { GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, CONTEXT_INT(Const.MaxDualSourceDrawBuffers), extra_ARB_blend_func_extended },
>
> + /* GL_ARB_uniform_buffer_object */
> + { GL_MAX_VERTEX_UNIFORM_BLOCKS, CONTEXT_INT(Const.VertexProgram.MaxUniformBlocks),
> + extra_ARB_uniform_buffer_object },
> + { GL_MAX_FRAGMENT_UNIFORM_BLOCKS, CONTEXT_INT(Const.FragmentProgram.MaxUniformBlocks),
> + extra_ARB_uniform_buffer_object },
> + { GL_MAX_GEOMETRY_UNIFORM_BLOCKS, CONTEXT_INT(Const.GeometryProgram.MaxUniformBlocks),
> + extra_ARB_uniform_buffer_object_and_geometry_shader },
> + { GL_MAX_COMBINED_UNIFORM_BLOCKS, CONTEXT_INT(Const.MaxCombinedUniformBlocks),
> + extra_ARB_uniform_buffer_object },
> + { GL_MAX_UNIFORM_BLOCK_SIZE, CONTEXT_INT(Const.MaxUniformBlockSize),
> + extra_ARB_uniform_buffer_object },
> + { GL_MAX_UNIFORM_BUFFER_BINDINGS, CONTEXT_INT(Const.MaxUniformBufferBindings),
> + extra_ARB_uniform_buffer_object },
> +
> + { GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, CONTEXT_INT(Const.VertexProgram.MaxCombinedUniformComponents),
> + extra_ARB_uniform_buffer_object },
> + { GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, CONTEXT_INT(Const.FragmentProgram.MaxCombinedUniformComponents),
> + extra_ARB_uniform_buffer_object },
> + { GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, CONTEXT_INT(Const.GeometryProgram.MaxCombinedUniformComponents),
> + extra_ARB_uniform_buffer_object_and_geometry_shader },
> + { GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, CONTEXT_INT(Const.UniformBufferOffsetAlignment),
> + extra_ARB_uniform_buffer_object },
> +
> #endif /* FEATURE_GL */
> };
>
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index 3d18b7c..f70df8a 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -2709,6 +2709,9 @@ struct gl_program_constants
> /* ES 2.0 and GL_ARB_ES2_compatibility */
> struct gl_precision LowFloat, MediumFloat, HighFloat;
> struct gl_precision LowInt, MediumInt, HighInt;
> + /* GL_ARB_uniform_buffer_object */
> + GLuint MaxUniformBlocks;
> + GLuint MaxCombinedUniformComponents;
> };
>
>
> @@ -2774,6 +2777,15 @@ struct gl_constants
> GLuint MaxVertexVaryingComponents; /**< Between vert and geom shader */
> GLuint MaxGeometryVaryingComponents; /**< Between geom and frag shader */
>
> + /** @{
> + * GL_ARB_uniform_buffer_object
> + */
> + GLuint MaxCombinedUniformBlocks;
> + GLuint MaxUniformBufferBindings;
> + GLuint MaxUniformBlockSize;
> + GLuint UniformBufferOffsetAlignment;
> + /** @} */
> +
> /** GL_ARB_geometry_shader4 */
> GLuint MaxGeometryOutputVertices;
> GLuint MaxGeometryTotalOutputComponents;
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