[Mesa-dev] [PATCH] msaa: Make meta-ops save and restore state of GL_MULTISAMPLE.
Paul Berry
stereotype441 at gmail.com
Wed Jun 27 16:51:39 PDT 2012
The meta-ops _mesa_meta_Clear() and _mesa_meta_glsl_Clear() need to
ignore the state of GL_SAMPLE_ALPHA_TO_COVERAGE,
GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_VALUE,
and GL_SAMPLE_COVERAGE_INVERT when clearing multisampled buffers. The
easiest way to accomplish this is to disable GL_MULTISAMPLE during the
clear meta-ops.
Note: this patch also causes GL_MULTISAMPLE to be disabled during
_mesa_meta_GenerateMipmap() and _mesa_meta_GetTexImage() (since those
two meta-ops use MESA_META_ALL). Arguably this isn't strictly
necessary, since those meta-ops use their own non-MSAA fbo's, but it
shouldn't do any harm.
Fixes Piglit tests "EXT_framebuffer_multisample/clear {2,4}
{color,stencil}" on i965.
---
src/mesa/drivers/common/meta.c | 17 ++++++++++++++++-
src/mesa/drivers/common/meta.h | 1 +
2 files changed, 17 insertions(+), 1 deletions(-)
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index be7141a..5e9d795 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -181,6 +181,9 @@ struct save_state
struct gl_feedback Feedback;
#endif
+ /** MESA_META_MULTISAMPLE */
+ GLboolean MultisampleEnabled;
+
/** Miscellaneous (always disabled) */
GLboolean Lighting;
GLboolean RasterDiscard;
@@ -733,6 +736,12 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
}
#endif
+ if (state & MESA_META_MULTISAMPLE) {
+ save->MultisampleEnabled = ctx->Multisample.Enabled;
+ if (ctx->Multisample.Enabled)
+ _mesa_set_enable(ctx, GL_MULTISAMPLE, GL_FALSE);
+ }
+
/* misc */
{
save->Lighting = ctx->Light.Enabled;
@@ -1018,6 +1027,11 @@ _mesa_meta_end(struct gl_context *ctx)
}
#endif
+ if (state & MESA_META_MULTISAMPLE) {
+ if (ctx->Multisample.Enabled != save->MultisampleEnabled)
+ _mesa_set_enable(ctx, GL_MULTISAMPLE, save->MultisampleEnabled);
+ }
+
/* misc */
if (save->Lighting) {
_mesa_set_enable(ctx, GL_LIGHTING, GL_TRUE);
@@ -1902,7 +1916,8 @@ _mesa_meta_glsl_Clear(struct gl_context *ctx, GLbitfield buffers)
MESA_META_VERTEX |
MESA_META_VIEWPORT |
MESA_META_CLIP |
- MESA_META_CLAMP_FRAGMENT_COLOR);
+ MESA_META_CLAMP_FRAGMENT_COLOR |
+ MESA_META_MULTISAMPLE);
if (!(buffers & BUFFER_BITS_COLOR)) {
/* We'll use colormask to disable color writes. Otherwise,
diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
index 7a80b1d..d8dfb56 100644
--- a/src/mesa/drivers/common/meta.h
+++ b/src/mesa/drivers/common/meta.h
@@ -55,6 +55,7 @@
#define MESA_META_CONDITIONAL_RENDER 0x20000
#define MESA_META_CLIP 0x40000
#define MESA_META_SELECT_FEEDBACK 0x80000
+#define MESA_META_MULTISAMPLE 0x100000
/**\}*/
extern void
--
1.7.7.6
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