[Mesa-dev] [PATCH] msaa: Make meta-ops save and restore state of GL_MULTISAMPLE.
Anuj Phogat
anuj.phogat at gmail.com
Thu Jun 28 13:53:22 PDT 2012
On Wed, Jun 27, 2012 at 4:51 PM, Paul Berry <stereotype441 at gmail.com> wrote:
> The meta-ops _mesa_meta_Clear() and _mesa_meta_glsl_Clear() need to
> ignore the state of GL_SAMPLE_ALPHA_TO_COVERAGE,
> GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_VALUE,
> and GL_SAMPLE_COVERAGE_INVERT when clearing multisampled buffers. The
> easiest way to accomplish this is to disable GL_MULTISAMPLE during the
> clear meta-ops.
>
> Note: this patch also causes GL_MULTISAMPLE to be disabled during
> _mesa_meta_GenerateMipmap() and _mesa_meta_GetTexImage() (since those
> two meta-ops use MESA_META_ALL). Arguably this isn't strictly
> necessary, since those meta-ops use their own non-MSAA fbo's, but it
> shouldn't do any harm.
>
> Fixes Piglit tests "EXT_framebuffer_multisample/clear {2,4}
> {color,stencil}" on i965.
> ---
> src/mesa/drivers/common/meta.c | 17 ++++++++++++++++-
> src/mesa/drivers/common/meta.h | 1 +
> 2 files changed, 17 insertions(+), 1 deletions(-)
>
> diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
> index be7141a..5e9d795 100644
> --- a/src/mesa/drivers/common/meta.c
> +++ b/src/mesa/drivers/common/meta.c
> @@ -181,6 +181,9 @@ struct save_state
> struct gl_feedback Feedback;
> #endif
>
> + /** MESA_META_MULTISAMPLE */
> + GLboolean MultisampleEnabled;
> +
> /** Miscellaneous (always disabled) */
> GLboolean Lighting;
> GLboolean RasterDiscard;
> @@ -733,6 +736,12 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
> }
> #endif
>
> + if (state & MESA_META_MULTISAMPLE) {
> + save->MultisampleEnabled = ctx->Multisample.Enabled;
> + if (ctx->Multisample.Enabled)
> + _mesa_set_enable(ctx, GL_MULTISAMPLE, GL_FALSE);
> + }
> +
> /* misc */
> {
> save->Lighting = ctx->Light.Enabled;
> @@ -1018,6 +1027,11 @@ _mesa_meta_end(struct gl_context *ctx)
> }
> #endif
>
> + if (state & MESA_META_MULTISAMPLE) {
> + if (ctx->Multisample.Enabled != save->MultisampleEnabled)
> + _mesa_set_enable(ctx, GL_MULTISAMPLE, save->MultisampleEnabled);
> + }
> +
> /* misc */
> if (save->Lighting) {
> _mesa_set_enable(ctx, GL_LIGHTING, GL_TRUE);
> @@ -1902,7 +1916,8 @@ _mesa_meta_glsl_Clear(struct gl_context *ctx, GLbitfield buffers)
> MESA_META_VERTEX |
> MESA_META_VIEWPORT |
> MESA_META_CLIP |
> - MESA_META_CLAMP_FRAGMENT_COLOR);
> + MESA_META_CLAMP_FRAGMENT_COLOR |
> + MESA_META_MULTISAMPLE);
>
> if (!(buffers & BUFFER_BITS_COLOR)) {
> /* We'll use colormask to disable color writes. Otherwise,
> diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
> index 7a80b1d..d8dfb56 100644
> --- a/src/mesa/drivers/common/meta.h
> +++ b/src/mesa/drivers/common/meta.h
> @@ -55,6 +55,7 @@
> #define MESA_META_CONDITIONAL_RENDER 0x20000
> #define MESA_META_CLIP 0x40000
> #define MESA_META_SELECT_FEEDBACK 0x80000
> +#define MESA_META_MULTISAMPLE 0x100000
> /**\}*/
>
> extern void
> --
> 1.7.7.6
Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
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