[Mesa-dev] [PATCH 3/4] configure: Fix egl compilation without x11 headers
Chad Versace
chad.versace at linux.intel.com
Thu Mar 1 09:47:07 PST 2012
On 02/29/2012 07:36 AM, Benjamin Franzke wrote:
> We dont want eglplatform.h to typedef egl native types
> to x11 types, when x11 headers are not available.
> ---
> configure.ac | 4 ++++
> 1 files changed, 4 insertions(+), 0 deletions(-)
>
> diff --git a/configure.ac b/configure.ac
> index 0caa1b1..92a0e52 100644
> --- a/configure.ac
> +++ b/configure.ac
> @@ -1402,6 +1402,10 @@ if test "x$enable_egl" = xyes; then
>
> AC_CHECK_FUNC(mincore, [DEFINES="$DEFINES -DHAVE_MINCORE"])
>
> + if test "$have_x" != yes; then
> + DEFINES="$DEFINES -DMESA_EGL_NO_X11_HEADERS"
> + fi
> +
> if test "$enable_static" != yes; then
> # build egl_glx when libGL is built
> if test "x$enable_glx" = xyes; then
After examining the where the macro is used, in eglplatform.h ...
--- snip ---
#elif defined(__unix__)
#ifdef MESA_EGL_NO_X11_HEADERS
typedef void *EGLNativeDisplayType;
typedef khronos_uint32_t EGLNativePixmapType;
typedef khronos_uint32_t EGLNativeWindowType;
#else
/* X11 (tentative) */
#include <X11/Xlib.h>
#include <X11/Xutil.h>
typedef Display *EGLNativeDisplayType;
typedef Pixmap EGLNativePixmapType;
typedef Window EGLNativeWindowType;
#endif /* MESA_EGL_NO_X11_HEADERS */
--- end snip ---
I can't think of a valid reason for the #else branch to ever be taken.
If you're building EGL on Unix/Linux, but not for gbm (__GBM__), Android (ANDRDOID),
Wayland (WL_EGL_PLATFORM), or X (the default), then for what platform
are you building libEGL? (The question is not rhetorical).
----
Chad Versace
chad.versace at linux.intel.com
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