[Mesa-dev] [PATCH] mesa: Fix valid texture target test in _mesa_GetTexLevelParameteriv()
Brian Paul
brianp at vmware.com
Mon Mar 5 12:33:16 PST 2012
On 03/02/2012 04:03 PM, Anuj Phogat wrote:
> _mesa_max_texture_levels() is also used to test valid texture target
> in _mesa_GetTexLevelParameteriv(). GL_TEXTURE_CUBE_MAP is not allowed
> as texture target in glGetTexLevelParameter(). So, this should throw
> GL_INVALID_ENUM error.
>
> Few other functions which use _mesa_max_texture_levels() like
> getcompressedteximage_error_check() and getteximage_error_check()
> also don't accept GL_TEXTURE_CUBE_MAP.
>
> Above fix makes piglit fbo-cubemap test to fail. This is because of
> incorrect texture target passed to _mesa_max_texture_levels() in
> framebuffer_texture(). Fixing that as well
>
> Note: This is a candidate for the stable branches
>
> Signed-off-by: Anuj Phogat<anuj.phogat at gmail.com>
>
> ---
> src/mesa/main/fbobject.c | 2 +-
> src/mesa/main/teximage.c | 1 -
> 2 files changed, 1 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
> index 6ee062d..281b1ca 100644
> --- a/src/mesa/main/fbobject.c
> +++ b/src/mesa/main/fbobject.c
> @@ -1994,7 +1994,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
> }
>
> if ((level< 0) ||
> - (level>= _mesa_max_texture_levels(ctx, texObj->Target))) {
> + (level>= _mesa_max_texture_levels(ctx, textarget))) {
> _mesa_error(ctx, GL_INVALID_VALUE,
> "glFramebufferTexture%sEXT(level)", caller);
> return;
> diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
> index 4fb81e6..c0e5b9b 100644
> --- a/src/mesa/main/teximage.c
> +++ b/src/mesa/main/teximage.c
> @@ -915,7 +915,6 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
> case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
> case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
> case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
> - case GL_TEXTURE_CUBE_MAP_ARB:
> case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
> return ctx->Extensions.ARB_texture_cube_map
> ? ctx->Const.MaxCubeTextureLevels : 0;
Reviewed-by: Brian Paul <brianp at vmware.com>
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