[Mesa-dev] Mesa as part of OpenGL-on-OpenGL ES 2.0 (/WebGL)?

Benoit Jacob bjacob at mozilla.com
Tue Mar 6 05:41:21 PST 2012



----- Original Message -----
> > > > http://people.mozilla.org/~eakhgari/es2gears.html
> 
> Too bad it refuses to run on big endian hosts yet. :)

Off-topic, but just FYI: Emscripten uses a Typed Array to represent the heap, and Typed Arrays expose endianness which means that it's up to the application developer to make sure that their code works with both endiannesses. So in this case, I guess the solution would be to compile es2gears twice.

It's controversial that Typed Arrays expose endianness (TC39 is not fond of that) but so far, AFAIK, no full solution to that problem has been found.

Cheers,
Benoit


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