[Mesa-dev] [PATCH 4/9] tnl: stop using _DD_NEW_x flags

Brian Paul brianp at vmware.com
Sun Mar 11 17:34:41 PDT 2012


---
 src/mesa/tnl/t_vertex.c |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c
index 6582949..580f95d 100644
--- a/src/mesa/tnl/t_vertex.c
+++ b/src/mesa/tnl/t_vertex.c
@@ -269,7 +269,8 @@ void *_tnl_get_vertex( struct gl_context *ctx, GLuint nr )
 
 void _tnl_invalidate_vertex_state( struct gl_context *ctx, GLuint new_state )
 {
-   if (new_state & (_DD_NEW_TRI_LIGHT_TWOSIDE|_DD_NEW_TRI_UNFILLED) ) {
+   /* if two-sided lighting changes or filled/unfilled polygon state changes */
+   if (new_state & (_NEW_LIGHT | _NEW_POLYGON) ) {
       struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
       vtx->new_inputs = ~0;
       vtx->interp = choose_interp_func;
-- 
1.7.3.4



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