[Mesa-dev] [PATCH 4/9] tnl: stop using _DD_NEW_x flags
Brian Paul
brianp at vmware.com
Sun Mar 11 17:34:41 PDT 2012
---
src/mesa/tnl/t_vertex.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c
index 6582949..580f95d 100644
--- a/src/mesa/tnl/t_vertex.c
+++ b/src/mesa/tnl/t_vertex.c
@@ -269,7 +269,8 @@ void *_tnl_get_vertex( struct gl_context *ctx, GLuint nr )
void _tnl_invalidate_vertex_state( struct gl_context *ctx, GLuint new_state )
{
- if (new_state & (_DD_NEW_TRI_LIGHT_TWOSIDE|_DD_NEW_TRI_UNFILLED) ) {
+ /* if two-sided lighting changes or filled/unfilled polygon state changes */
+ if (new_state & (_NEW_LIGHT | _NEW_POLYGON) ) {
struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
vtx->new_inputs = ~0;
vtx->interp = choose_interp_func;
--
1.7.3.4
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