[Mesa-dev] [PATCH 4/9] glsl: When failing to compile some builtins, print the error.
Eric Anholt
eric at anholt.net
Mon Mar 12 18:08:17 PDT 2012
This makes the process slightly more debuggable, though it would be
nice if the build just failed immediately instead.
---
src/glsl/builtins/tools/generate_builtins.py | 8 ++++++++
1 files changed, 8 insertions(+), 0 deletions(-)
diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py
index 72d12bb..9ab6edd 100755
--- a/src/glsl/builtins/tools/generate_builtins.py
+++ b/src/glsl/builtins/tools/generate_builtins.py
@@ -63,6 +63,14 @@ def run_compiler(args):
p = Popen(command, 1, stdout=PIPE, shell=False)
output = p.communicate()[0]
+ if (p.returncode):
+ sys.stderr.write("Failed to compile builtins with command:\n")
+ for arg in command:
+ sys.stderr.write(arg + " ")
+ sys.stderr.write("\n")
+ sys.stderr.write("Result:\n")
+ sys.stderr.write(output)
+
# Clean up output a bit by killing whitespace before a closing paren.
kill_paren_whitespace = re.compile(r'[ \n]*\)', re.MULTILINE)
output = kill_paren_whitespace.sub(')', output)
--
1.7.9.1
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