[Mesa-dev] [PATCH 6/9] glsl: Drop ftransform() from GLSL 1.40 profile.
Eric Anholt
eric at anholt.net
Mon Mar 12 18:08:19 PDT 2012
This is the one builtin function claimed to be dropped due to the
ARB_compatibility split.
Fixes piglit spec/GLSL-1.40/compiler/ftransform.vert
---
src/glsl/builtins/profiles/140.vert | 2 --
1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/src/glsl/builtins/profiles/140.vert b/src/glsl/builtins/profiles/140.vert
index d9f5b4d..0fad767 100644
--- a/src/glsl/builtins/profiles/140.vert
+++ b/src/glsl/builtins/profiles/140.vert
@@ -328,8 +328,6 @@ vec2 normalize(vec2 x);
vec3 normalize(vec3 x);
vec4 normalize(vec4 x);
-vec4 ftransform();
-
float faceforward(float N, float I, float Nref);
vec2 faceforward(vec2 N, vec2 I, vec2 Nref);
vec3 faceforward(vec3 N, vec3 I, vec3 Nref);
--
1.7.9.1
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