[Mesa-dev] [PATCH 1/2] mesa: Fold error generation into _mesa_valid_prim_mode().
Eric Anholt
eric at anholt.net
Wed Mar 14 15:25:41 PDT 2012
We want to start emitting an INVALID_OPERATION from here for transform
feedback. Note that this forced dlist.c to almost not use this
function, since it wants different behavior during dlist compile.
Just pull the non-TF, non-GS test out for compile, because:
1) TF doesn't matter in that case because there's no drawing.
2) I don't think we're going to see GSes and display lists in the same
context, if we don't do GL_ARB_compatibility.
---
src/mesa/main/api_validate.c | 24 +++++++++---------------
src/mesa/main/api_validate.h | 2 +-
src/mesa/main/dlist.c | 10 ++++++++--
src/mesa/vbo/vbo_exec_api.c | 3 +--
4 files changed, 19 insertions(+), 20 deletions(-)
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 4e94f47..17da5d0 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -204,13 +204,15 @@ check_index_bounds(struct gl_context *ctx, GLsizei count, GLenum type,
* are supported.
*/
GLboolean
-_mesa_valid_prim_mode(const struct gl_context *ctx, GLenum mode)
+_mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name)
{
if (ctx->Extensions.ARB_geometry_shader4 &&
mode > GL_TRIANGLE_STRIP_ADJACENCY_ARB) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(mode=%x)", name, mode);
return GL_FALSE;
}
else if (mode > GL_POLYGON) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(mode=%x)", name, mode);
return GL_FALSE;
}
else {
@@ -237,8 +239,7 @@ _mesa_validate_DrawElements(struct gl_context *ctx,
return GL_FALSE;
}
- if (!_mesa_valid_prim_mode(ctx, mode)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glDrawElements(mode)" );
+ if (!_mesa_valid_prim_mode(ctx, mode, "glDrawElements")) {
return GL_FALSE;
}
@@ -294,8 +295,7 @@ _mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
return GL_FALSE;
}
- if (!_mesa_valid_prim_mode(ctx, mode)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glDrawRangeElements(mode)" );
+ if (!_mesa_valid_prim_mode(ctx, mode, "glDrawRangeElements")) {
return GL_FALSE;
}
@@ -353,8 +353,7 @@ _mesa_validate_DrawArrays(struct gl_context *ctx,
return GL_FALSE;
}
- if (!_mesa_valid_prim_mode(ctx, mode)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" );
+ if (!_mesa_valid_prim_mode(ctx, mode, "glDrawArrays")) {
return GL_FALSE;
}
@@ -389,9 +388,7 @@ _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint fi
return GL_FALSE;
}
- if (!_mesa_valid_prim_mode(ctx, mode)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glDrawArraysInstanced(mode=0x%x)", mode);
+ if (!_mesa_valid_prim_mode(ctx, mode, "glDrawArraysInstanced")) {
return GL_FALSE;
}
@@ -429,9 +426,7 @@ _mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
return GL_FALSE;
}
- if (!_mesa_valid_prim_mode(ctx, mode)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glDrawElementsInstanced(mode = 0x%x)", mode);
+ if (!_mesa_valid_prim_mode(ctx, mode, "glDrawElementsInstanced")) {
return GL_FALSE;
}
@@ -485,8 +480,7 @@ _mesa_validate_DrawTransformFeedback(struct gl_context *ctx,
{
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- if (!_mesa_valid_prim_mode(ctx, mode)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glDrawTransformFeedback(mode)");
+ if (!_mesa_valid_prim_mode(ctx, mode, "glDrawTransformFeedback")) {
return GL_FALSE;
}
diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h
index f494842..d92fd43 100644
--- a/src/mesa/main/api_validate.h
+++ b/src/mesa/main/api_validate.h
@@ -43,7 +43,7 @@ _mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
extern GLboolean
-_mesa_valid_prim_mode(const struct gl_context *ctx, GLenum mode);
+_mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name);
extern GLboolean
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 420ddcc..f113573 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -5767,10 +5767,16 @@ save_Begin(GLenum mode)
Node *n;
GLboolean error = GL_FALSE;
- if (!_mesa_valid_prim_mode(ctx, mode)) {
- _mesa_compile_error(ctx, GL_INVALID_ENUM, "glBegin(mode)");
+ if (mode > GL_POLYGON) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBegin(mode=%x)", mode);
error = GL_TRUE;
}
+ if (ctx->ExecuteFlag) {
+ if (!_mesa_valid_prim_mode(ctx, mode, "glBegin")) {
+ error = GL_TRUE;
+ }
+ }
+
else if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN) {
/* Typically the first begin. This may raise an error on
* playback, depending on whether CallList is issued from inside
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index cb5f9ae..3061990 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -696,8 +696,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
int i;
- if (!_mesa_valid_prim_mode(ctx, mode)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBegin");
+ if (!_mesa_valid_prim_mode(ctx, mode, "glBegin")) {
return;
}
--
1.7.9.1
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