[Mesa-dev] [Bug 47478] New: [wine] Passing 0xffffffff as GLX_DRAWABLE_TYPE
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Mar 18 10:55:54 PDT 2012
https://bugs.freedesktop.org/show_bug.cgi?id=47478
Bug #: 47478
Summary: [wine] Passing 0xffffffff as GLX_DRAWABLE_TYPE
Classification: Unclassified
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: mesa-dev at lists.freedesktop.org
ReportedBy: sa at whiz.se
Some OpenGL games running in Wine (such as the multiplayer part of Wolfenstein)
does not work with Mesa drivers.
The problem is apparently that Mesa doesn't like Wine passing 0xffffffff as
GLX_DRAWABLE_TYPE. There's a longer explanation of the issue here:
http://bugs.winehq.org/show_bug.cgi?id=26763
I tried using apitrace to trace the game with fglrx but the resulting trace
runs with Mesa drivers so it can't be used to reproduce the bug.
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