[Mesa-dev] [Bug 47478] New: [wine] Passing 0xffffffff as GLX_DRAWABLE_TYPE

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Mar 18 10:55:54 PDT 2012


https://bugs.freedesktop.org/show_bug.cgi?id=47478

             Bug #: 47478
           Summary: [wine] Passing 0xffffffff as GLX_DRAWABLE_TYPE
    Classification: Unclassified
           Product: Mesa
           Version: git
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: mesa-dev at lists.freedesktop.org
        ReportedBy: sa at whiz.se


Some OpenGL games running in Wine (such as the multiplayer part of Wolfenstein)
does not work with Mesa drivers. 

The problem is apparently that Mesa doesn't like Wine passing 0xffffffff as
GLX_DRAWABLE_TYPE. There's a longer explanation of the issue here:
http://bugs.winehq.org/show_bug.cgi?id=26763

I tried using apitrace to trace the game with fglrx but the resulting trace
runs with Mesa drivers so it can't be used to reproduce the bug.

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