[Mesa-dev] [PATCH 04/14] mesa: Set the correct initial value of the texture buffer object format.
Eric Anholt
eric at anholt.net
Wed Mar 28 10:58:48 PDT 2012
Fixes piglit GL_ARB_texture_buffer_object/get
---
src/mesa/main/texobj.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 97bef35..d7dee4f 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -153,6 +153,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj,
obj->Swizzle[3] = GL_ALPHA;
obj->_Swizzle = SWIZZLE_NOOP;
obj->Sampler.sRGBDecode = GL_DECODE_EXT;
+ obj->BufferObjectFormat = GL_LUMINANCE8;
}
--
1.7.9.1
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