[Mesa-dev] [PATCH 13/14] i965: Add support for sampling texture buffer objects on gen7+.

Eric Anholt eric at anholt.net
Wed Mar 28 10:58:57 PDT 2012


---
 src/mesa/drivers/dri/i965/brw_wm.c                |    2 +-
 src/mesa/drivers/dri/i965/gen7_sampler_state.c    |    4 +
 src/mesa/drivers/dri/i965/gen7_wm_surface_state.c |   62 +++++++++++++++++++++
 src/mesa/drivers/dri/intel/intel_tex_validate.c   |    4 +
 4 files changed, 71 insertions(+), 1 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index e59ab62..b358306 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -328,7 +328,7 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
 {
    const struct gl_texture_unit *unit = &ctx->Texture.Unit[i];
 
-   if (unit->_ReallyEnabled) {
+   if (unit->_ReallyEnabled && unit->_Current->Target != GL_TEXTURE_BUFFER) {
       const struct gl_texture_object *t = unit->_Current;
       const struct gl_texture_image *img = t->Image[0][t->BaseLevel];
       struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, i);
diff --git a/src/mesa/drivers/dri/i965/gen7_sampler_state.c b/src/mesa/drivers/dri/i965/gen7_sampler_state.c
index d2699a1..0cf6229 100644
--- a/src/mesa/drivers/dri/i965/gen7_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_sampler_state.c
@@ -43,6 +43,10 @@ gen7_update_sampler_state(struct brw_context *brw, int unit,
    struct gl_sampler_object *gl_sampler = _mesa_get_samplerobj(ctx, unit);
    bool using_nearest = false;
 
+   /* These don't use samplers at all. */
+   if (texObj->Target == GL_TEXTURE_BUFFER)
+      return;
+
    switch (gl_sampler->MinFilter) {
    case GL_NEAREST:
       sampler->ss0.min_filter = BRW_MAPFILTER_NEAREST;
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index 57fa540..1ebecc7 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
@@ -28,6 +28,7 @@
 #include "intel_batchbuffer.h"
 #include "intel_tex.h"
 #include "intel_fbo.h"
+#include "intel_buffer_objects.h"
 
 #include "brw_context.h"
 #include "brw_state.h"
@@ -54,6 +55,62 @@ gen7_set_surface_tiling(struct gen7_surface_state *surf, uint32_t tiling)
 }
 
 static void
+gen7_update_buffer_texture_surface(struct gl_context *ctx, GLuint unit)
+{
+   struct brw_context *brw = brw_context(ctx);
+   struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
+   const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
+   struct gen7_surface_state *surf;
+   struct intel_buffer_object *intel_obj =
+      intel_buffer_object(tObj->BufferObject);
+   drm_intel_bo *bo = intel_obj ? intel_obj->buffer : NULL;
+   gl_format format = tObj->_BufferObjectFormat;
+   int texel_size = _mesa_get_format_bytes(format);
+
+   surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
+			  sizeof(*surf), 32, &brw->wm.surf_offset[surf_index]);
+   memset(surf, 0, sizeof(*surf));
+
+   surf->ss0.surface_type = BRW_SURFACE_BUFFER;
+   surf->ss0.surface_format = brw_format_for_mesa_format(format);
+
+   surf->ss0.render_cache_read_write = 1;
+
+   if (surf->ss0.surface_format == 0 && format != MESA_FORMAT_RGBA_FLOAT32) {
+      _mesa_problem(NULL, "bad format %s for texture buffer\n",
+		    _mesa_get_format_name(format));
+   }
+
+   if (bo) {
+      surf->ss1.base_addr = bo->offset; /* reloc */
+
+      /* Emit relocation to surface contents.  Section 5.1.1 of the gen4
+       * bspec ("Data Cache") says that the data cache does not exist as
+       * a separate cache and is just the sampler cache.
+       */
+      drm_intel_bo_emit_reloc(brw->intel.batch.bo,
+			      (brw->wm.surf_offset[surf_index] +
+			       offsetof(struct gen7_surface_state, ss1)),
+			      bo, 0,
+			      I915_GEM_DOMAIN_SAMPLER, 0);
+
+      int w = intel_obj->Base.Size / texel_size;
+      surf->ss2.width = w & 0x7f;            /* bits 6:0 of size or width */
+      surf->ss2.height = (w >> 7) & 0x1fff;  /* bits 19:7 of size or width */
+      surf->ss3.depth = (w >> 20) & 0x7f;    /* bits 26:20 of size or width */
+      surf->ss3.pitch = texel_size - 1;
+} else {
+      surf->ss1.base_addr = 0;
+      surf->ss2.width = 0;
+      surf->ss2.height = 0;
+      surf->ss3.depth = 0;
+      surf->ss3.pitch = 0;
+   }
+
+   gen7_set_surface_tiling(surf, I915_TILING_NONE);
+}
+
+static void
 gen7_update_texture_surface(struct gl_context *ctx, GLuint unit)
 {
    struct brw_context *brw = brw_context(ctx);
@@ -66,6 +123,11 @@ gen7_update_texture_surface(struct gl_context *ctx, GLuint unit)
    struct gen7_surface_state *surf;
    int width, height, depth;
 
+   if (tObj->Target == GL_TEXTURE_BUFFER) {
+      gen7_update_buffer_texture_surface(ctx, unit);
+      return;
+   }
+
    intel_miptree_get_dimensions_for_image(firstImage, &width, &height, &depth);
 
    surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index 0f4a1a8..256c21e 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -43,6 +43,10 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
    struct intel_texture_image *firstImage;
    int width, height, depth;
 
+   /* TBOs require no validation -- they always just point to their BO. */
+   if (tObj->Target == GL_TEXTURE_BUFFER)
+      return true;
+
    /* We know/require this is true by now: 
     */
    assert(intelObj->base._BaseComplete);
-- 
1.7.9.1



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