[Mesa-dev] [PATCH 10/14] mesa: Add support for the GL 3.1 R/RG formats in texture buffer objects.
Dave Airlie
airlied at gmail.com
Wed Mar 28 11:45:39 PDT 2012
>
> diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
> index 60b2528..2348646 100644
> --- a/src/mesa/main/teximage.c
> +++ b/src/mesa/main/teximage.c
> @@ -3850,6 +3850,49 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
> return MESA_FORMAT_RGBA_UINT16;
> case GL_RGBA32UI_EXT:
> return MESA_FORMAT_RGBA_UINT32;
> +
> + case GL_RG8:
> + return MESA_FORMAT_GR88;
Not sure if its worth a comment on why this one is GR vs the rest.
Otherwise
Reviewed-by: Dave Airlie <airlied at redhat.com>
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