[Mesa-dev] [PATCH] glsl: Drop the round-trip through ast_type_specifier for many builtin types.
Ian Romanick
idr at freedesktop.org
Thu Mar 29 18:17:10 PDT 2012
On 03/29/2012 02:37 PM, Eric Anholt wrote:
> We have lexer recognition of a bunch of our types based on the
> handling. This code was mapping those recognized tokens to an enum
> and then to a string of their name. Just drop the enums and provide
> the string directly in the parser.
I like this. Assuming it passes a full piglit run,
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> src/glsl/ast.h | 66 +----------------------------
> src/glsl/ast_to_hir.cpp | 4 +-
> src/glsl/ast_type.cpp | 68 +-----------------------------
> src/glsl/glsl_parser.yy | 106 +++++++++++++++++++++++------------------------
> 4 files changed, 58 insertions(+), 186 deletions(-)
>
> diff --git a/src/glsl/ast.h b/src/glsl/ast.h
> index 1f78af8..e6707ac 100644
> --- a/src/glsl/ast.h
> +++ b/src/glsl/ast.h
> @@ -418,72 +418,12 @@ public:
> };
>
>
> -enum ast_types {
> - ast_void,
> - ast_float,
> - ast_int,
> - ast_uint,
> - ast_bool,
> - ast_vec2,
> - ast_vec3,
> - ast_vec4,
> - ast_bvec2,
> - ast_bvec3,
> - ast_bvec4,
> - ast_ivec2,
> - ast_ivec3,
> - ast_ivec4,
> - ast_uvec2,
> - ast_uvec3,
> - ast_uvec4,
> - ast_mat2,
> - ast_mat2x3,
> - ast_mat2x4,
> - ast_mat3x2,
> - ast_mat3,
> - ast_mat3x4,
> - ast_mat4x2,
> - ast_mat4x3,
> - ast_mat4,
> - ast_sampler1d,
> - ast_sampler2d,
> - ast_sampler2drect,
> - ast_sampler3d,
> - ast_samplercube,
> - ast_samplerexternaloes,
> - ast_sampler1dshadow,
> - ast_sampler2dshadow,
> - ast_sampler2drectshadow,
> - ast_samplercubeshadow,
> - ast_sampler1darray,
> - ast_sampler2darray,
> - ast_sampler1darrayshadow,
> - ast_sampler2darrayshadow,
> - ast_isampler1d,
> - ast_isampler2d,
> - ast_isampler3d,
> - ast_isamplercube,
> - ast_isampler1darray,
> - ast_isampler2darray,
> - ast_usampler1d,
> - ast_usampler2d,
> - ast_usampler3d,
> - ast_usamplercube,
> - ast_usampler1darray,
> - ast_usampler2darray,
> -
> - ast_struct,
> - ast_type_name
> -};
> -
>
> class ast_type_specifier : public ast_node {
> public:
> - ast_type_specifier(int specifier);
> -
> /** Construct a type specifier from a type name */
> ast_type_specifier(const char *name)
> - : type_specifier(ast_type_name), type_name(name), structure(NULL),
> + : type_name(name), structure(NULL),
> is_array(false), array_size(NULL), precision(ast_precision_none),
> is_precision_statement(false)
> {
> @@ -492,7 +432,7 @@ public:
>
> /** Construct a type specifier from a structure definition */
> ast_type_specifier(ast_struct_specifier *s)
> - : type_specifier(ast_struct), type_name(s->name), structure(s),
> + : type_name(s->name), structure(s),
> is_array(false), array_size(NULL), precision(ast_precision_none),
> is_precision_statement(false)
> {
> @@ -507,8 +447,6 @@ public:
>
> ir_rvalue *hir(exec_list *, struct _mesa_glsl_parse_state *);
>
> - enum ast_types type_specifier;
> -
> const char *type_name;
> ast_struct_specifier *structure;
>
> diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
> index ff56e33..dd02301 100644
> --- a/src/glsl/ast_to_hir.cpp
> +++ b/src/glsl/ast_to_hir.cpp
> @@ -3904,8 +3904,8 @@ ast_type_specifier::hir(exec_list *instructions,
> "arrays");
> return NULL;
> }
> - if (this->type_specifier != ast_float
> -&& this->type_specifier != ast_int) {
> + if (strcmp(this->type_name, "float") != 0&&
> + strcmp(this->type_name, "int") != 0) {
> _mesa_glsl_error(&loc, state,
> "default precision statements apply only to types "
> "float and int");
> diff --git a/src/glsl/ast_type.cpp b/src/glsl/ast_type.cpp
> index 79c43ee..6c44f8c 100644
> --- a/src/glsl/ast_type.cpp
> +++ b/src/glsl/ast_type.cpp
> @@ -29,7 +29,7 @@ extern "C" {
> void
> ast_type_specifier::print(void) const
> {
> - if (type_specifier == ast_struct) {
> + if (structure) {
> structure->print();
> } else {
> printf("%s ", type_name);
> @@ -46,72 +46,6 @@ ast_type_specifier::print(void) const
> }
> }
>
> -ast_type_specifier::ast_type_specifier(int specifier)
> - : type_specifier(ast_types(specifier)), type_name(NULL), structure(NULL),
> - is_array(false), array_size(NULL), precision(ast_precision_none),
> - is_precision_statement(false)
> -{
> - static const char *const names[] = {
> - "void",
> - "float",
> - "int",
> - "uint",
> - "bool",
> - "vec2",
> - "vec3",
> - "vec4",
> - "bvec2",
> - "bvec3",
> - "bvec4",
> - "ivec2",
> - "ivec3",
> - "ivec4",
> - "uvec2",
> - "uvec3",
> - "uvec4",
> - "mat2",
> - "mat2x3",
> - "mat2x4",
> - "mat3x2",
> - "mat3",
> - "mat3x4",
> - "mat4x2",
> - "mat4x3",
> - "mat4",
> - "sampler1D",
> - "sampler2D",
> - "sampler2DRect",
> - "sampler3D",
> - "samplerCube",
> - "samplerExternalOES",
> - "sampler1DShadow",
> - "sampler2DShadow",
> - "sampler2DRectShadow",
> - "samplerCubeShadow",
> - "sampler1DArray",
> - "sampler2DArray",
> - "sampler1DArrayShadow",
> - "sampler2DArrayShadow",
> - "isampler1D",
> - "isampler2D",
> - "isampler3D",
> - "isamplerCube",
> - "isampler1DArray",
> - "isampler2DArray",
> - "usampler1D",
> - "usampler2D",
> - "usampler3D",
> - "usamplerCube",
> - "usampler1DArray",
> - "usampler2DArray",
> -
> - NULL, /* ast_struct */
> - NULL /* ast_type_name */
> - };
> -
> - type_name = names[specifier];
> -}
> -
> bool
> ast_fully_specified_type::has_qualifiers() const
> {
> diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
> index 64506b6..5ce69b6 100644
> --- a/src/glsl/glsl_parser.yy
> +++ b/src/glsl/glsl_parser.yy
> @@ -156,7 +156,7 @@ static void yyerror(YYLTYPE *loc, _mesa_glsl_parse_state *st, const char *msg)
> %type<type_specifier> type_specifier
> %type<type_specifier> type_specifier_no_prec
> %type<type_specifier> type_specifier_nonarray
> -%type<n> basic_type_specifier_nonarray
> +%type<identifier> basic_type_specifier_nonarray
> %type<fully_specified_type> fully_specified_type
> %type<function> function_prototype
> %type<function> function_header
> @@ -1365,58 +1365,58 @@ type_specifier_nonarray:
> ;
>
> basic_type_specifier_nonarray:
> - VOID_TOK { $$ = ast_void; }
> - | FLOAT_TOK { $$ = ast_float; }
> - | INT_TOK { $$ = ast_int; }
> - | UINT_TOK { $$ = ast_uint; }
> - | BOOL_TOK { $$ = ast_bool; }
> - | VEC2 { $$ = ast_vec2; }
> - | VEC3 { $$ = ast_vec3; }
> - | VEC4 { $$ = ast_vec4; }
> - | BVEC2 { $$ = ast_bvec2; }
> - | BVEC3 { $$ = ast_bvec3; }
> - | BVEC4 { $$ = ast_bvec4; }
> - | IVEC2 { $$ = ast_ivec2; }
> - | IVEC3 { $$ = ast_ivec3; }
> - | IVEC4 { $$ = ast_ivec4; }
> - | UVEC2 { $$ = ast_uvec2; }
> - | UVEC3 { $$ = ast_uvec3; }
> - | UVEC4 { $$ = ast_uvec4; }
> - | MAT2X2 { $$ = ast_mat2; }
> - | MAT2X3 { $$ = ast_mat2x3; }
> - | MAT2X4 { $$ = ast_mat2x4; }
> - | MAT3X2 { $$ = ast_mat3x2; }
> - | MAT3X3 { $$ = ast_mat3; }
> - | MAT3X4 { $$ = ast_mat3x4; }
> - | MAT4X2 { $$ = ast_mat4x2; }
> - | MAT4X3 { $$ = ast_mat4x3; }
> - | MAT4X4 { $$ = ast_mat4; }
> - | SAMPLER1D { $$ = ast_sampler1d; }
> - | SAMPLER2D { $$ = ast_sampler2d; }
> - | SAMPLER2DRECT { $$ = ast_sampler2drect; }
> - | SAMPLER3D { $$ = ast_sampler3d; }
> - | SAMPLERCUBE { $$ = ast_samplercube; }
> - | SAMPLEREXTERNALOES { $$ = ast_samplerexternaloes; }
> - | SAMPLER1DSHADOW { $$ = ast_sampler1dshadow; }
> - | SAMPLER2DSHADOW { $$ = ast_sampler2dshadow; }
> - | SAMPLER2DRECTSHADOW { $$ = ast_sampler2drectshadow; }
> - | SAMPLERCUBESHADOW { $$ = ast_samplercubeshadow; }
> - | SAMPLER1DARRAY { $$ = ast_sampler1darray; }
> - | SAMPLER2DARRAY { $$ = ast_sampler2darray; }
> - | SAMPLER1DARRAYSHADOW { $$ = ast_sampler1darrayshadow; }
> - | SAMPLER2DARRAYSHADOW { $$ = ast_sampler2darrayshadow; }
> - | ISAMPLER1D { $$ = ast_isampler1d; }
> - | ISAMPLER2D { $$ = ast_isampler2d; }
> - | ISAMPLER3D { $$ = ast_isampler3d; }
> - | ISAMPLERCUBE { $$ = ast_isamplercube; }
> - | ISAMPLER1DARRAY { $$ = ast_isampler1darray; }
> - | ISAMPLER2DARRAY { $$ = ast_isampler2darray; }
> - | USAMPLER1D { $$ = ast_usampler1d; }
> - | USAMPLER2D { $$ = ast_usampler2d; }
> - | USAMPLER3D { $$ = ast_usampler3d; }
> - | USAMPLERCUBE { $$ = ast_usamplercube; }
> - | USAMPLER1DARRAY { $$ = ast_usampler1darray; }
> - | USAMPLER2DARRAY { $$ = ast_usampler2darray; }
> + VOID_TOK { $$ = (char *)"void"; }
> + | FLOAT_TOK { $$ = (char *)"float"; }
> + | INT_TOK { $$ = (char *)"int"; }
> + | UINT_TOK { $$ = (char *)"uint"; }
> + | BOOL_TOK { $$ = (char *)"bool"; }
> + | VEC2 { $$ = (char *)"vec2"; }
> + | VEC3 { $$ = (char *)"vec3"; }
> + | VEC4 { $$ = (char *)"vec4"; }
> + | BVEC2 { $$ = (char *)"bvec2"; }
> + | BVEC3 { $$ = (char *)"bvec3"; }
> + | BVEC4 { $$ = (char *)"bvec4"; }
> + | IVEC2 { $$ = (char *)"ivec2"; }
> + | IVEC3 { $$ = (char *)"ivec3"; }
> + | IVEC4 { $$ = (char *)"ivec4"; }
> + | UVEC2 { $$ = (char *)"uvec2"; }
> + | UVEC3 { $$ = (char *)"uvec3"; }
> + | UVEC4 { $$ = (char *)"uvec4"; }
> + | MAT2X2 { $$ = (char *)"mat2"; }
> + | MAT2X3 { $$ = (char *)"mat2x3"; }
> + | MAT2X4 { $$ = (char *)"mat2x4"; }
> + | MAT3X2 { $$ = (char *)"mat3x2"; }
> + | MAT3X3 { $$ = (char *)"mat3"; }
> + | MAT3X4 { $$ = (char *)"mat3x4"; }
> + | MAT4X2 { $$ = (char *)"mat4x2"; }
> + | MAT4X3 { $$ = (char *)"mat4x3"; }
> + | MAT4X4 { $$ = (char *)"mat4"; }
> + | SAMPLER1D { $$ = (char *)"sampler1D"; }
> + | SAMPLER2D { $$ = (char *)"sampler2D"; }
> + | SAMPLER2DRECT { $$ = (char *)"sampler2DRect"; }
> + | SAMPLER3D { $$ = (char *)"sampler3D"; }
> + | SAMPLERCUBE { $$ = (char *)"samplerCube"; }
> + | SAMPLEREXTERNALOES { $$ = (char *)"samplerExternalOES"; }
> + | SAMPLER1DSHADOW { $$ = (char *)"sampler1DShadow"; }
> + | SAMPLER2DSHADOW { $$ = (char *)"sampler2DShadow"; }
> + | SAMPLER2DRECTSHADOW { $$ = (char *)"sampler2DRectShadow"; }
> + | SAMPLERCUBESHADOW { $$ = (char *)"samplerCubeShadow"; }
> + | SAMPLER1DARRAY { $$ = (char *)"sampler1DArray"; }
> + | SAMPLER2DARRAY { $$ = (char *)"sampler2DArray"; }
> + | SAMPLER1DARRAYSHADOW { $$ = (char *)"sampler1DArrayShadow"; }
> + | SAMPLER2DARRAYSHADOW { $$ = (char *)"sampler2DArrayShadow"; }
> + | ISAMPLER1D { $$ = (char *)"isampler1D"; }
> + | ISAMPLER2D { $$ = (char *)"isampler2D"; }
> + | ISAMPLER3D { $$ = (char *)"isampler3D"; }
> + | ISAMPLERCUBE { $$ = (char *)"isamplerCube"; }
> + | ISAMPLER1DARRAY { $$ = (char *)"isampler1DArray"; }
> + | ISAMPLER2DARRAY { $$ = (char *)"isampler2DArray"; }
> + | USAMPLER1D { $$ = (char *)"usampler1D"; }
> + | USAMPLER2D { $$ = (char *)"usampler2D"; }
> + | USAMPLER3D { $$ = (char *)"usampler3D"; }
> + | USAMPLERCUBE { $$ = (char *)"usamplerCube"; }
> + | USAMPLER1DARRAY { $$ = (char *)"usampler1DArray"; }
> + | USAMPLER2DARRAY { $$ = (char *)"usampler2DArray"; }
> ;
>
> precision_qualifier:
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