[Mesa-dev] [PATCH] glsl: fix variable ordering in the output_read_remover
Vadim Girlin
vadimgirlin at gmail.com
Sat Mar 31 11:23:45 PDT 2012
Use the hash of the variable name string instead of the pointer value.
Signed-off-by: Vadim Girlin <vadimgirlin at gmail.com>
---
This patch solves the problem for me, afaics.
Tested with quick-driver.tests
src/glsl/lower_output_reads.cpp | 9 ++++++++-
1 files changed, 8 insertions(+), 1 deletions(-)
diff --git a/src/glsl/lower_output_reads.cpp b/src/glsl/lower_output_reads.cpp
index 415b541..151a09b 100644
--- a/src/glsl/lower_output_reads.cpp
+++ b/src/glsl/lower_output_reads.cpp
@@ -54,11 +54,18 @@ public:
virtual ir_visitor_status visit_leave(class ir_function_signature *);
};
+static unsigned
+hash_table_var_hash(const void *key)
+{
+ ir_variable *var = (ir_variable*) key;
+ return hash_table_string_hash(var->name);
+}
+
output_read_remover::output_read_remover()
{
mem_ctx = ralloc_context(NULL);
replacements =
- hash_table_ctor(0, hash_table_pointer_hash, hash_table_pointer_compare);
+ hash_table_ctor(0, hash_table_var_hash, hash_table_pointer_compare);
}
output_read_remover::~output_read_remover()
--
1.7.7.6
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