[Mesa-dev] [PATCH 6/6] Finally activate the ARB_shader_bit_encoding extension.
Olivier Galibert
galibert at pobox.com
Tue May 8 11:40:37 PDT 2012
Signed-off-by: Olivier Galibert <galibert at pobox.com>
---
src/mesa/state_tracker/st_extensions.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 1b4bca6..0cfe962 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -592,6 +592,10 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.S3_s3tc = GL_FALSE;
}
+ if (ctx->Const.NativeIntegers) {
+ ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE;
+ }
+
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
#if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */
--
1.7.10.rc3.1.gb306
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