[Mesa-dev] [PATCH] mesa: Remove the OES_draw_texture extension from ES2.
Ian Romanick
idr at freedesktop.org
Thu May 17 09:59:31 PDT 2012
On 05/15/2012 03:50 PM, Kenneth Graunke wrote:
> This extension appears to be written against ES 1.0.
> In ES 2.0, you really want to be using FBOs instead.
I did a little archaeology. It looks like the patch that originally
added this functionality (34064756a5e2c8952c9de26eaebafddabd562540) only
enabled it for ES1. It would be nice to get Chia-I's input, though.
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> src/mesa/main/extensions.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
> index a843a40..cd76eeb 100644
> --- a/src/mesa/main/extensions.c
> +++ b/src/mesa/main/extensions.c
> @@ -228,7 +228,7 @@ static const struct extension extension_table[] = {
> { "GL_OES_depth32", o(dummy_false), DISABLE, 2005 },
> { "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 },
> #if FEATURE_OES_draw_texture
> - { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2, 2004 },
> + { "GL_OES_draw_texture", o(OES_draw_texture), ES1, 2004 },
> #endif
> #if FEATURE_OES_EGL_image
> /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
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