[Mesa-dev] [PATCH] i915g: Check for geometry shader earlier in i915_set_constant_buffer.
Vinson Lee
vlee at freedesktop.org
Wed May 23 22:44:25 PDT 2012
Fix resource leak defect reported by Coverity.
Signed-off-by: Vinson Lee <vlee at freedesktop.org>
---
src/gallium/drivers/i915/i915_state.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c
index bd9e8ba..1ff5388 100644
--- a/src/gallium/drivers/i915/i915_state.c
+++ b/src/gallium/drivers/i915/i915_state.c
@@ -672,16 +672,16 @@ static void i915_set_constant_buffer(struct pipe_context *pipe,
unsigned new_num = 0;
boolean diff = TRUE;
+ /* XXX don't support geom shaders now */
+ if (shader == PIPE_SHADER_GEOMETRY)
+ return;
+
if (cb && cb->user_buffer) {
buf = i915_user_buffer_create(pipe->screen, cb->user_buffer,
cb->buffer_size,
PIPE_BIND_CONSTANT_BUFFER);
}
- /* XXX don't support geom shaders now */
- if (shader == PIPE_SHADER_GEOMETRY)
- return;
-
/* if we have a new buffer compare it with the old one */
if (buf) {
struct i915_buffer *ibuf = i915_buffer(buf);
--
1.7.10.1
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