[Mesa-dev] [Bug 50315] New: [r600g+llvm] Piglit failures with "EE r600_asm.c:119 r600_bytecode_get_num_operands - Need instruction operand number for 0x42."

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu May 24 02:29:26 PDT 2012


https://bugs.freedesktop.org/show_bug.cgi?id=50315

             Bug #: 50315
           Summary: [r600g+llvm] Piglit failures with "EE r600_asm.c:119
                    r600_bytecode_get_num_operands - Need instruction
                    operand number for 0x42."
    Classification: Unclassified
           Product: Mesa
           Version: git
          Platform: x86-64 (AMD64)
        OS/Version: All
            Status: NEW
          Keywords: regression
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: mesa-dev at lists.freedesktop.org
        ReportedBy: kai at dev.carbon-project.org
                CC: tstellar at gmail.com


The same as bug 50312, except the tests are not in state fail, only warn and
the error:
> EE r600_asm.c:119 r600_bytecode_get_num_operands - Need instruction operand number for 0x42.

The tests that have state warn and show the error given above are:
glean/glsl1-discard statement in for loop
glean/glsl1-do-loop
glean/glsl1-do-loop with break
glean/glsl1-do-loop with continue and break
glean/glsl1-for-loop with continue
shaders/glsl-copy-propagation-loop-1
shaders/glsl-fs-discard-04
shaders/glsl-fs-loop
shaders/glsl-fs-loop-300
shaders/glsl-fs-loop-continue
shaders/glsl-fs-loop-nested
shaders/glsl-fs-loop-redundant-condition
shaders/glsl-fs-unroll-out-param
shaders/glsl-fs-unroll-side-effect
shaders/glsl-vs-copy-propagation-1
shaders/glsl-vs-loop
shaders/glsl-vs-loop-300
shaders/glsl-vs-loop-continue
shaders/glsl-vs-loop-nested
shaders/glsl-vs-loop-redundant-condition
spec/glsl-1.30/execution/fs-discard-exit-1
spec/glsl-1.30/execution/fs-discard-exit-2

Please see bug 50312 for the hardware and stack specification.

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