[Mesa-dev] [Bug 50315] New: [r600g+llvm] Piglit failures with "EE r600_asm.c:119 r600_bytecode_get_num_operands - Need instruction operand number for 0x42."
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu May 24 02:29:26 PDT 2012
https://bugs.freedesktop.org/show_bug.cgi?id=50315
Bug #: 50315
Summary: [r600g+llvm] Piglit failures with "EE r600_asm.c:119
r600_bytecode_get_num_operands - Need instruction
operand number for 0x42."
Classification: Unclassified
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: All
Status: NEW
Keywords: regression
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: mesa-dev at lists.freedesktop.org
ReportedBy: kai at dev.carbon-project.org
CC: tstellar at gmail.com
The same as bug 50312, except the tests are not in state fail, only warn and
the error:
> EE r600_asm.c:119 r600_bytecode_get_num_operands - Need instruction operand number for 0x42.
The tests that have state warn and show the error given above are:
glean/glsl1-discard statement in for loop
glean/glsl1-do-loop
glean/glsl1-do-loop with break
glean/glsl1-do-loop with continue and break
glean/glsl1-for-loop with continue
shaders/glsl-copy-propagation-loop-1
shaders/glsl-fs-discard-04
shaders/glsl-fs-loop
shaders/glsl-fs-loop-300
shaders/glsl-fs-loop-continue
shaders/glsl-fs-loop-nested
shaders/glsl-fs-loop-redundant-condition
shaders/glsl-fs-unroll-out-param
shaders/glsl-fs-unroll-side-effect
shaders/glsl-vs-copy-propagation-1
shaders/glsl-vs-loop
shaders/glsl-vs-loop-300
shaders/glsl-vs-loop-continue
shaders/glsl-vs-loop-nested
shaders/glsl-vs-loop-redundant-condition
spec/glsl-1.30/execution/fs-discard-exit-1
spec/glsl-1.30/execution/fs-discard-exit-2
Please see bug 50312 for the hardware and stack specification.
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