[Mesa-dev] [PATCH 5/6] mesa: Free uniforms correclty.
Stéphane Marchesin
marcheu at chromium.org
Thu May 24 18:29:47 PDT 2012
From: Antoine Labour <piman at chromium.org>
This is an array of uniforms, not a single one.
---
src/mesa/main/shaderobj.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 7eb6f0b..d5ebf54 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -278,7 +278,8 @@ _mesa_clear_shader_program_data(struct gl_context *ctx,
struct gl_shader_program *shProg)
{
if (shProg->UniformStorage) {
- _mesa_uniform_detach_all_driver_storage(shProg->UniformStorage);
+ for (unsigned i = 0; i < shProg->NumUserUniformStorage; ++i)
+ _mesa_uniform_detach_all_driver_storage(&shProg->UniformStorage[i]);
ralloc_free(shProg->UniformStorage);
shProg->NumUserUniformStorage = 0;
shProg->UniformStorage = NULL;
--
1.7.5.3.367.ga9930
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