[Mesa-dev] [PATCH 2/2] mesa: don't compile integer clear shaders for unsupported APIs

Kenneth Graunke kenneth at whitecape.org
Tue May 29 11:29:00 PDT 2012


On 05/29/2012 07:33 AM, Brian Paul wrote:
> On Tue, May 29, 2012 at 1:40 AM, Oliver McFadden
> <oliver.mcfadden at linux.intel.com> wrote:
>> On Sat, May 26, 2012 at 10:22:17AM +0300, Oliver McFadden wrote:
>>> Discovered while running the Khronos conformance test suite and
>>> receiving "implementation error: meta program compile failed."
>>>
>>> This bug was recently introduced by the i965 clear patch set and would
>>> only be detected while using the ES2 API and only on gen6+ hardware.
>>>
>>> Signed-off-by: Oliver McFadden <oliver.mcfadden at linux.intel.com>
>>> ---
>>>  src/mesa/drivers/common/meta.c |    3 ++-
>>>  1 files changed, 2 insertions(+), 1 deletions(-)
>>>
>>> diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
>>> index 316d7b2..21bdeb1 100644
>>> --- a/src/mesa/drivers/common/meta.c
>>> +++ b/src/mesa/drivers/common/meta.c
>>> @@ -1793,7 +1793,8 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear)
>>>     clear->ColorLocation = _mesa_GetUniformLocationARB(clear->ShaderProg,
>>>                                                     "color");
>>>
>>> -   if (ctx->Const.GLSLVersion >= 130) {
>>> +   if (ctx->API != API_OPENGLES && ctx->API != API_OPENGLES2 &&
>>> +       ctx->Const.GLSLVersion >= 130) {
> 
> Wouldn't it be simpler to test ctx->API == API_OPENGL?
> 
> Looks OK otherwise.
> 
> Reviewed-by: Brian Paul <brianp at vmware.com>

I agree with Brian.  Either way:

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>



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