[Mesa-dev] [PATCH 2/3] mesa: Fix core GL genned-name handling for glBeginQuery().
Brian Paul
brianp at vmware.com
Thu Nov 1 07:20:36 PDT 2012
On 10/31/2012 07:10 PM, Eric Anholt wrote:
> Fixes piglit gl-3.1/genned-names.
> ---
> src/mesa/main/queryobj.c | 15 ++++++++++-----
> 1 file changed, 10 insertions(+), 5 deletions(-)
>
> diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
> index d216913..2a39176 100644
> --- a/src/mesa/main/queryobj.c
> +++ b/src/mesa/main/queryobj.c
> @@ -321,13 +321,18 @@ _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id)
>
> q = _mesa_lookup_query_object(ctx, id);
> if (!q) {
> - /* create new object */
> - q = ctx->Driver.NewQueryObject(ctx, id);
> - if (!q) {
> - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery{Indexed}");
> + if (ctx->API == API_OPENGL_CORE) {
> + _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQuery(non-gen name)");
Put "{Indexed}" in the error string as below?
> return;
> + } else {
> + /* create new object */
> + q = ctx->Driver.NewQueryObject(ctx, id);
> + if (!q) {
> + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery{Indexed}");
> + return;
> + }
> + _mesa_HashInsert(ctx->Query.QueryObjects, id, q);
> }
> - _mesa_HashInsert(ctx->Query.QueryObjects, id, q);
> }
> else {
> /* pre-existing object */
For the series: Reviewed-by: Brian Paul <brianp at vmware.com>
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