[Mesa-dev] [PATCH 02/17] glapi: Use GL_ or GLX_ prefix for all category names.

Paul Berry stereotype441 at gmail.com
Thu Nov 1 15:19:08 PDT 2012


This patch standardizes the category names used in the glapi XML files
to begin each extension name with the prefix "GL_" or "GLX_".  There
is no functional change, because these category names are not used in
the generated code.
---
 src/mapi/glapi/gen/es_EXT.xml | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/mapi/glapi/gen/es_EXT.xml b/src/mapi/glapi/gen/es_EXT.xml
index 1fdb4d5..5f83726 100644
--- a/src/mapi/glapi/gen/es_EXT.xml
+++ b/src/mapi/glapi/gen/es_EXT.xml
@@ -768,7 +768,7 @@
 </category>
 
 <!-- 93. GL_NV_read_buffer -->
-<category name="NV_read_buffer">
+<category name="GL_NV_read_buffer">
     <function name="ReadBufferNV" alias="ReadBuffer" es2="2.0">
         <param name="mode" type="GLenum"/>
     </function>
@@ -783,7 +783,7 @@
 </category>
 
 <!-- 111. GL_ANGLE_texture_compression_dxt -->
-<category name="ANGLE_texture_compression_dxt" number="111">
+<category name="GL_ANGLE_texture_compression_dxt" number="111">
     <enum name="COMPRESSED_RGBA_S3TC_DXT3_ANGLE"        value="0x83F2"/>
     <enum name="COMPRESSED_RGBA_S3TC_DXT5_ANGLE"        value="0x83F3"/>
 </category>
-- 
1.8.0



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