[Mesa-dev] [PATCH] r600g: use load_ar checks with llvm output.
Vincent Lejeune
vljn at ovi.com
Tue Nov 6 07:18:06 PST 2012
---
src/gallium/drivers/r600/r600_shader.c | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 4634c30..1dc0cc2 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -344,6 +344,12 @@ static unsigned r600_alu_from_byte_stream(struct r600_shader_ctx *ctx,
}
#endif
+ if (alu.inst == CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_INT)) {
+ ctx->bc->ar_reg = alu.src[0].sel;
+ ctx->bc->ar_loaded = 0;
+ return bytes_read;
+ }
+
if (alu.execute_mask) {
alu.pred_sel = 0;
r600_bytecode_add_alu_type(ctx->bc, &alu, CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE));
--
1.7.11.7
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