[Mesa-dev] [PATCH 03/10] mesa: add fbo/texture support for ARB_texture_cube_map_array
Dave Airlie
airlied at gmail.com
Tue Nov 6 14:15:58 PST 2012
This adds the mesa core + texture + fbo support for the
texture cube map array extension.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/mesa/main/fbobject.c | 9 ++++-
src/mesa/main/mtypes.h | 2 ++
src/mesa/main/shared.c | 1 +
src/mesa/main/teximage.c | 85 +++++++++++++++++++++++++++++++++++++++++++---
src/mesa/main/texobj.c | 11 +++++-
src/mesa/main/texparam.c | 5 +++
src/mesa/main/texstate.c | 1 +
src/mesa/main/texstorage.c | 3 ++
src/mesa/main/texstore.c | 7 ++++
9 files changed, 118 insertions(+), 6 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 0758d55..0da8975 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2025,7 +2025,8 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
*/
err = (texObj->Target != GL_TEXTURE_3D) &&
(texObj->Target != GL_TEXTURE_1D_ARRAY_EXT) &&
- (texObj->Target != GL_TEXTURE_2D_ARRAY_EXT);
+ (texObj->Target != GL_TEXTURE_2D_ARRAY_EXT) &&
+ (texObj->Target != GL_TEXTURE_CUBE_MAP_ARRAY);
}
else {
/* Make sure textarget is consistent with the texture's type */
@@ -2065,6 +2066,12 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
"glFramebufferTexture%sEXT(layer)", caller);
return;
}
+ } else if (texObj->Target == GL_TEXTURE_CUBE_MAP_ARRAY) {
+ if (zoffset < 0 || zoffset / 6 >= ctx->Const.MaxArrayTextureLayers) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glFramebufferTexture%sEXT(layer)", caller);
+ return;
+ }
}
maxLevelsTarget = textarget ? textarget : texObj->Target;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index dcfb7e5..b99e710 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1146,6 +1146,7 @@ struct gl_stencil_attrib
*/
typedef enum
{
+ TEXTURE_CUBE_ARRAY_INDEX,
TEXTURE_BUFFER_INDEX,
TEXTURE_2D_ARRAY_INDEX,
TEXTURE_1D_ARRAY_INDEX,
@@ -1164,6 +1165,7 @@ typedef enum
* Used for Texture.Unit[]._ReallyEnabled flags.
*/
/*@{*/
+#define TEXTURE_CUBE_ARRAY_BIT (1 << TEXTURE_CUBE_ARRAY_INDEX)
#define TEXTURE_BUFFER_BIT (1 << TEXTURE_BUFFER_INDEX)
#define TEXTURE_2D_ARRAY_BIT (1 << TEXTURE_2D_ARRAY_INDEX)
#define TEXTURE_1D_ARRAY_BIT (1 << TEXTURE_1D_ARRAY_INDEX)
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 2d2f7bd..ba82628 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -90,6 +90,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
/* NOTE: the order of these enums matches the TEXTURE_x_INDEX values */
static const GLenum targets[] = {
+ GL_TEXTURE_CUBE_MAP_ARRAY,
GL_TEXTURE_BUFFER,
GL_TEXTURE_2D_ARRAY_EXT,
GL_TEXTURE_1D_ARRAY_EXT,
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index b889317..a0de006 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -649,7 +649,7 @@ _mesa_is_proxy_texture(GLenum target)
* NUM_TEXTURE_TARGETS should match number of terms below, except there's no
* proxy for GL_TEXTURE_BUFFER and GL_TEXTURE_EXTERNAL_OES.
*/
- assert(NUM_TEXTURE_TARGETS == 7 + 2);
+ assert(NUM_TEXTURE_TARGETS == 8 + 2);
return (target == GL_PROXY_TEXTURE_1D ||
target == GL_PROXY_TEXTURE_2D ||
@@ -657,7 +657,8 @@ _mesa_is_proxy_texture(GLenum target)
target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
target == GL_PROXY_TEXTURE_1D_ARRAY_EXT ||
- target == GL_PROXY_TEXTURE_2D_ARRAY_EXT);
+ target == GL_PROXY_TEXTURE_2D_ARRAY_EXT ||
+ target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY);
}
@@ -695,6 +696,9 @@ _mesa_get_proxy_target(GLenum target)
case GL_TEXTURE_2D_ARRAY_EXT:
case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
return GL_PROXY_TEXTURE_2D_ARRAY_EXT;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ return GL_PROXY_TEXTURE_CUBE_MAP_ARRAY;
default:
_mesa_problem(NULL, "unexpected target in _mesa_get_proxy_target()");
return 0;
@@ -745,6 +749,12 @@ _mesa_select_tex_object(struct gl_context *ctx,
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
return ctx->Extensions.ARB_texture_cube_map
? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array
+ ? texUnit->CurrentTex[TEXTURE_CUBE_ARRAY_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array
+ ? ctx->Texture.ProxyTex[TEXTURE_CUBE_ARRAY_INDEX] : NULL;
case GL_TEXTURE_RECTANGLE_NV:
return ctx->Extensions.NV_texture_rectangle
? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL;
@@ -891,6 +901,11 @@ get_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level)
return NULL;
texIndex = TEXTURE_2D_ARRAY_INDEX;
break;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ if (level >= ctx->Const.MaxCubeTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_CUBE_ARRAY_INDEX;
+ break;
default:
return NULL;
}
@@ -953,6 +968,10 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
return (ctx->Extensions.MESA_texture_array ||
ctx->Extensions.EXT_texture_array)
? ctx->Const.MaxTextureLevels : 0;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array
+ ? ctx->Const.MaxCubeTextureLevels : 0;
case GL_TEXTURE_BUFFER:
return _mesa_is_desktop_gl(ctx)
&& ctx->Extensions.ARB_texture_buffer_object
@@ -995,6 +1014,8 @@ _mesa_get_texture_dimensions(GLenum target)
case GL_PROXY_TEXTURE_3D:
case GL_TEXTURE_2D_ARRAY:
case GL_PROXY_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
return 3;
case GL_TEXTURE_BUFFER:
/* fall-through */
@@ -1186,6 +1207,13 @@ _mesa_init_teximage_fields(struct gl_context *ctx,
img->Depth2 = depth - 2 * border; /* == 1 << img->DepthLog2; */
img->DepthLog2 = _mesa_logbase2(img->Depth2);
break;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */
+ img->HeightLog2 = _mesa_logbase2(img->Height2);
+ img->Depth2 = depth; /* no border */
+ img->DepthLog2 = 0; /* not used */
+ break;
default:
_mesa_problem(NULL, "invalid target 0x%x in _mesa_init_teximage_fields()",
target);
@@ -1341,6 +1369,24 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
}
return GL_TRUE;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
+ if (width < 2 * border || width > 2 * border + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 * border + maxSize)
+ return GL_FALSE;
+ if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxCubeTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
default:
_mesa_problem(ctx, "Invalid target in _mesa_legal_texture_dimensions()");
return GL_FALSE;
@@ -1549,6 +1595,9 @@ target_can_be_compressed(const struct gl_context *ctx, GLenum target,
case GL_TEXTURE_2D_ARRAY_EXT:
return (ctx->Extensions.MESA_texture_array ||
ctx->Extensions.EXT_texture_array);
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array;
default:
return GL_FALSE;
}
@@ -1614,6 +1663,9 @@ legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
return _mesa_is_desktop_gl(ctx)
&& (ctx->Extensions.MESA_texture_array ||
ctx->Extensions.EXT_texture_array);
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array;
default:
return GL_FALSE;
}
@@ -1666,6 +1718,9 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
&& (ctx->Extensions.MESA_texture_array ||
ctx->Extensions.EXT_texture_array))
|| _mesa_is_gles3(ctx);
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array;
default:
return GL_FALSE;
}
@@ -1782,6 +1837,11 @@ texture_error_check( struct gl_context *ctx,
* Formats and types that require additional extensions (e.g., GL_FLOAT
* requires GL_OES_texture_float) are filtered elsewhere.
*/
+
+ /*
+ * Use the proxy texture driver hook to see if the size/level/etc are
+ * legal.
+ */
if (_mesa_is_gles(ctx) && !_mesa_is_gles3(ctx)) {
if (format != internalFormat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -1810,6 +1870,20 @@ texture_error_check( struct gl_context *ctx,
return GL_TRUE;
}
+ if ((target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY ||
+ target == GL_TEXTURE_CUBE_MAP_ARRAY) && width != height) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage3D(cube array width != height)");
+ return GL_TRUE;
+ }
+
+ if ((target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY ||
+ target == GL_TEXTURE_CUBE_MAP_ARRAY) && (depth % 6)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage3D(cube array depth not multiple of 6)");
+ return GL_TRUE;
+ }
+
/* Check internalFormat */
if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -1886,7 +1960,10 @@ texture_error_check( struct gl_context *ctx,
target != GL_TEXTURE_RECTANGLE_ARB &&
target != GL_PROXY_TEXTURE_RECTANGLE_ARB &&
!((_mesa_is_cube_face(target) || target == GL_PROXY_TEXTURE_CUBE_MAP) &&
- (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4))) {
+ (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4)) &&
+ !((target == GL_TEXTURE_CUBE_MAP_ARRAY ||
+ target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY) &&
+ ctx->Extensions.ARB_texture_cube_map_array)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glTexImage%dD(bad target for depth texture)",
dimensions);
@@ -2684,7 +2761,7 @@ strip_texture_border(GLenum target,
*height = *height - 2; /* reduce the height by two border pixels */
}
- if (*depth >= 3 && target != GL_TEXTURE_2D_ARRAY) {
+ if (*depth >= 3 && target != GL_TEXTURE_2D_ARRAY && target != GL_TEXTURE_CUBE_MAP_ARRAY) {
unpackNew->SkipImages++; /* skip the border */
*depth = *depth - 2; /* reduce the depth by two border pixels */
}
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 8525ff9..c083c72 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -108,6 +108,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj,
target == GL_TEXTURE_1D_ARRAY_EXT ||
target == GL_TEXTURE_2D_ARRAY_EXT ||
target == GL_TEXTURE_EXTERNAL_OES ||
+ target == GL_TEXTURE_CUBE_MAP_ARRAY ||
target == GL_TEXTURE_BUFFER);
memset(obj, 0, sizeof(*obj));
@@ -316,6 +317,7 @@ valid_texture_object(const struct gl_texture_object *tex)
case GL_TEXTURE_2D_ARRAY_EXT:
case GL_TEXTURE_BUFFER:
case GL_TEXTURE_EXTERNAL_OES:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
return GL_TRUE;
case 0x99:
_mesa_problem(NULL, "invalid reference to a deleted texture object");
@@ -515,6 +517,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
maxLevels = ctx->Const.Max3DTextureLevels;
break;
case GL_TEXTURE_CUBE_MAP_ARB:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
maxLog2 = MAX2(baseImage->WidthLog2,
baseImage->HeightLog2);
maxLevels = ctx->Const.MaxCubeTextureLevels;
@@ -599,7 +602,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
if (height > 1 && t->Target != GL_TEXTURE_1D_ARRAY) {
height /= 2;
}
- if (depth > 1 && t->Target != GL_TEXTURE_2D_ARRAY) {
+ if (depth > 1 && t->Target != GL_TEXTURE_2D_ARRAY && t->Target != GL_TEXTURE_CUBE_MAP_ARRAY) {
depth /= 2;
}
@@ -768,6 +771,10 @@ _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex)
dims = 0;
target = GL_TEXTURE_BUFFER;
break;
+ case TEXTURE_CUBE_ARRAY_INDEX:
+ dims = 3;
+ target = GL_TEXTURE_CUBE_MAP_ARRAY;
+ break;
case TEXTURE_EXTERNAL_INDEX:
dims = 2;
target = GL_TEXTURE_EXTERNAL_OES;
@@ -1155,6 +1162,8 @@ target_enum_to_index(struct gl_context *ctx, GLenum target)
case GL_TEXTURE_EXTERNAL_OES:
return _mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external
? TEXTURE_EXTERNAL_INDEX : -1;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ return TEXTURE_CUBE_ARRAY_INDEX;
default:
return -1;
}
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index f73e2b5..8ce0546 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -170,6 +170,11 @@ get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
return texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX];
}
break;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ if (ctx->Extensions.ARB_texture_cube_map_array) {
+ return texUnit->CurrentTex[TEXTURE_CUBE_ARRAY_INDEX];
+ }
+ break;
default:
;
}
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 0e5ba44..1f76508 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -706,6 +706,7 @@ alloc_proxy_textures( struct gl_context *ctx )
* values!
*/
static const GLenum targets[] = {
+ GL_TEXTURE_CUBE_MAP_ARRAY,
GL_TEXTURE_BUFFER,
GL_TEXTURE_2D_ARRAY_EXT,
GL_TEXTURE_1D_ARRAY_EXT,
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c
index 968f6f9..9e0b543 100644
--- a/src/mesa/main/texstorage.c
+++ b/src/mesa/main/texstorage.c
@@ -87,6 +87,9 @@ legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target)
case GL_PROXY_TEXTURE_2D_ARRAY:
return (ctx->Extensions.MESA_texture_array ||
ctx->Extensions.EXT_texture_array);
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array;
default:
return GL_FALSE;
}
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index e691455..1c08810 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -4273,6 +4273,7 @@ store_texsubimage(struct gl_context *ctx,
dims = 1;
break;
case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
case GL_TEXTURE_3D:
dims = 3;
break;
@@ -4324,6 +4325,12 @@ store_texsubimage(struct gl_context *ctx,
srcImageStride = _mesa_image_image_stride(packing, width, height,
format, type);
break;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ numSlices = depth;
+ sliceOffset = zoffset;
+ srcImageStride = _mesa_image_image_stride(packing, width, height,
+ format, type);
+ break;
default:
_mesa_warning(ctx, "Unexpected target 0x%x in store_texsubimage()", target);
return;
--
1.7.11.7
More information about the mesa-dev
mailing list