[Mesa-dev] [PATCH 10/11] draw: Remove redundant draw_geometry_shader_delete().
jfonseca at vmware.com
jfonseca at vmware.com
Wed Nov 7 07:26:22 PST 2012
From: José Fonseca <jfonseca at vmware.com>
draw_delete_geometry_shader() seems to be the real one.
---
src/gallium/auxiliary/draw/draw_gs.c | 8 ++------
src/gallium/auxiliary/draw/draw_gs.h | 2 --
2 files changed, 2 insertions(+), 8 deletions(-)
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c
index 0152c1a..60e3952 100644
--- a/src/gallium/auxiliary/draw/draw_gs.c
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -156,6 +156,8 @@ void draw_bind_geometry_shader(struct draw_context *draw,
void draw_delete_geometry_shader(struct draw_context *draw,
struct draw_geometry_shader *dgs)
{
+ FREE(dgs->primitive_lengths);
+ FREE((void*) dgs->state.tokens);
FREE(dgs);
}
@@ -469,12 +471,6 @@ int draw_geometry_shader_run(struct draw_geometry_shader *shader,
return shader->emitted_vertices;
}
-void draw_geometry_shader_delete(struct draw_geometry_shader *shader)
-{
- FREE((void*) shader->state.tokens);
- FREE(shader);
-}
-
void draw_geometry_shader_prepare(struct draw_geometry_shader *shader,
struct draw_context *draw)
{
diff --git a/src/gallium/auxiliary/draw/draw_gs.h b/src/gallium/auxiliary/draw/draw_gs.h
index 67bc1aa..bfac02c 100644
--- a/src/gallium/auxiliary/draw/draw_gs.h
+++ b/src/gallium/auxiliary/draw/draw_gs.h
@@ -82,8 +82,6 @@ int draw_geometry_shader_run(struct draw_geometry_shader *shader,
void draw_geometry_shader_prepare(struct draw_geometry_shader *shader,
struct draw_context *draw);
-void draw_geometry_shader_delete(struct draw_geometry_shader *shader);
-
int draw_gs_max_output_vertices(struct draw_geometry_shader *shader,
unsigned pipe_prim);
--
1.7.9.5
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