[Mesa-dev] [Bug 56685] [recent build error] glsl_parser.h: No such file or directory

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Nov 7 23:12:41 PST 2012


https://bugs.freedesktop.org/show_bug.cgi?id=56685

--- Comment #7 from Thierry Reding <thierry.reding at avionic-design.de> ---
Comment on attachment 69667
  --> https://bugs.freedesktop.org/attachment.cgi?id=69667
Possible Fix

Review of attachment 69667:
-----------------------------------------------------------------

I came up with a very similar, though simpler patch that I've successfully
tested on top of latest master, both in-tree and out-of-tree as well as
parallel and non-parallel builds.

With the below comments applied, Johannes' patch becomes effectively the
same as mine.

::: src/glsl/builtin_compiler/Makefile.am
@@ +29,4 @@
>  LD = @LD_FOR_BUILD@
>  LDFLAGS = @LDFLAGS_FOR_BUILD@
>  
> +include ../Makefile.sources

You don't need to move the Makefile.sources include
because GLSL_SRCDIR, GLSL_BUILDDIR and AM_CFLAGS
are all lazily evaluated.

Don't forget to remove the corresponding comment in
the commit message.

@@ +36,5 @@
>  	-I $(top_srcdir)/src/mapi \
>  	-I $(top_srcdir)/src/mesa \
>  	-I $(GLSL_SRCDIR) \
>  	-I $(GLSL_SRCDIR)/glcpp \
> +	-I $(GLSL_BUILDDIR) \

Can we please sort this above GLSL_SRCDIR so that
files in GLSL_BUILDDIR will take precedence?

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