[Mesa-dev] [PATCH 10/10] r600g: add initial cube map array support

Dave Airlie airlied at gmail.com
Thu Nov 8 16:23:30 PST 2012


>>> +
>>
>> I would prefer if the constant buffers were updated only if the
>> sampler views were updated as well, so that it's not updated in every
>> draw command that has a shader querying the array size.
>
> probably makes sense, I was mostly thinking that nobody would use this
> that often, and having it work for the sake of compliance :-), but
> yeah makes sense to only update in that case.

Just to check should testing the views dirty_mask and returning if its
0 be correct?


Dave.


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