[Mesa-dev] [PATCH] r600g: add initial cube map array support (v2)
Marek Olšák
maraeo at gmail.com
Fri Nov 9 04:35:44 PST 2012
Reviewed-by: Marek Olšák <maraeo at gmail.com>
Marek
On Fri, Nov 9, 2012 at 5:12 AM, Dave Airlie <airlied at gmail.com> wrote:
> This contains the evergreen support.
>
> Support is possible on rv670 upwards and the code in here
> should work, but it doesn't and I haven't debugged it to
> figure out why.
>
> Beyond just adding support for the cube map array sampling,
> r600 resinfo isn't conformant with the GL specification,
> which states the number of layers should be returned for
> the textureSize, so we have to track in an external
> constant buffer the layers for each sampler if we need
> them in the shader.
>
> v2: only update the sampler constants if the sampler views have changed,
> as suggested by Marek.
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> src/gallium/drivers/r600/evergreen_state.c | 4 +-
> src/gallium/drivers/r600/r600_blit.c | 1 +
> src/gallium/drivers/r600/r600_pipe.c | 1 +
> src/gallium/drivers/r600/r600_pipe.h | 7 +-
> src/gallium/drivers/r600/r600_shader.c | 198 +++++++++++++++++++++++++--
> src/gallium/drivers/r600/r600_shader.h | 1 +
> src/gallium/drivers/r600/r600_state.c | 4 +-
> src/gallium/drivers/r600/r600_state_common.c | 36 ++++-
> src/gallium/drivers/r600/r600_texture.c | 1 +
> 9 files changed, 238 insertions(+), 15 deletions(-)
>
> diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
> index c105e55..9b898cb 100644
> --- a/src/gallium/drivers/r600/evergreen_state.c
> +++ b/src/gallium/drivers/r600/evergreen_state.c
> @@ -174,6 +174,7 @@ static unsigned r600_tex_dim(unsigned dim, unsigned nr_samples)
> case PIPE_TEXTURE_3D:
> return V_030000_SQ_TEX_DIM_3D;
> case PIPE_TEXTURE_CUBE:
> + case PIPE_TEXTURE_CUBE_ARRAY:
> return V_030000_SQ_TEX_DIM_CUBEMAP;
> }
> }
> @@ -1073,7 +1074,8 @@ evergreen_create_sampler_view_custom(struct pipe_context *ctx,
> depth = texture->array_size;
> } else if (texture->target == PIPE_TEXTURE_2D_ARRAY) {
> depth = texture->array_size;
> - }
> + } else if (texture->target == PIPE_TEXTURE_CUBE_ARRAY)
> + depth = texture->array_size / 6;
>
> view->tex_resource = &tmp->resource;
> view->tex_resource_words[0] = (S_030000_DIM(r600_tex_dim(texture->target, texture->nr_samples)) |
> diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c
> index a2ed177..e39f4bd 100644
> --- a/src/gallium/drivers/r600/r600_blit.c
> +++ b/src/gallium/drivers/r600/r600_blit.c
> @@ -107,6 +107,7 @@ static unsigned u_max_layer(struct pipe_resource *r, unsigned level)
> return u_minify(r->depth0, level) - 1;
> case PIPE_TEXTURE_1D_ARRAY:
> case PIPE_TEXTURE_2D_ARRAY:
> + case PIPE_TEXTURE_CUBE_ARRAY:
> return r->array_size - 1;
> default:
> return 0;
> diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
> index 3a69eb2..296f812 100644
> --- a/src/gallium/drivers/r600/r600_pipe.c
> +++ b/src/gallium/drivers/r600/r600_pipe.c
> @@ -420,6 +420,7 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
>
> /* Supported on Evergreen. */
> case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
> + case PIPE_CAP_CUBE_MAP_ARRAY:
> return family >= CHIP_CEDAR ? 1 : 0;
>
> /* Unsupported features. */
> diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
> index 2287d63..33ccefa 100644
> --- a/src/gallium/drivers/r600/r600_pipe.h
> +++ b/src/gallium/drivers/r600/r600_pipe.h
> @@ -37,11 +37,12 @@
> #define R600_NUM_ATOMS 36
>
> #define R600_MAX_USER_CONST_BUFFERS 1
> -#define R600_MAX_DRIVER_CONST_BUFFERS 1
> +#define R600_MAX_DRIVER_CONST_BUFFERS 2
> #define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)
>
> /* start driver buffers after user buffers */
> #define R600_UCP_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
> +#define R600_TXQ_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
>
> #define R600_MAX_CONST_BUFFER_SIZE 4096
>
> @@ -311,6 +312,7 @@ struct r600_samplerview_state {
> uint32_t dirty_mask;
> uint32_t compressed_depthtex_mask; /* which textures are depth */
> uint32_t compressed_colortex_mask;
> + boolean dirty_txq_constants;
> };
>
> struct r600_sampler_states {
> @@ -325,6 +327,9 @@ struct r600_textures_info {
> struct r600_samplerview_state views;
> struct r600_sampler_states states;
> bool is_array_sampler[NUM_TEX_UNITS];
> +
> + /* cube array txq workaround */
> + uint32_t *txq_constants;
> };
>
> struct r600_fence {
> diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
> index 8d0a9b4..84821ac 100644
> --- a/src/gallium/drivers/r600/r600_shader.c
> +++ b/src/gallium/drivers/r600/r600_shader.c
> @@ -3842,6 +3842,20 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
> boolean src_loaded = FALSE;
> unsigned sampler_src_reg = inst->Instruction.Opcode == TGSI_OPCODE_TXQ_LZ ? 0 : 1;
> uint8_t offset_x = 0, offset_y = 0, offset_z = 0;
> + boolean has_txq_cube_array_z = false;
> +
> + if (inst->Instruction.Opcode == TGSI_OPCODE_TXQ &&
> + ((inst->Texture.Texture == TGSI_TEXTURE_CUBE_ARRAY ||
> + inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY)))
> + if (inst->Dst[0].Register.WriteMask & 4) {
> + ctx->shader->has_txq_cube_array_z_comp = true;
> + has_txq_cube_array_z = true;
> + }
> +
> + if (inst->Instruction.Opcode == TGSI_OPCODE_TEX2 ||
> + inst->Instruction.Opcode == TGSI_OPCODE_TXB2 ||
> + inst->Instruction.Opcode == TGSI_OPCODE_TXL2)
> + sampler_src_reg = 2;
>
> src_gpr = tgsi_tex_get_src_gpr(ctx, 0);
>
> @@ -3972,7 +3986,9 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
> }
>
> if ((inst->Texture.Texture == TGSI_TEXTURE_CUBE ||
> - inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE) &&
> + inst->Texture.Texture == TGSI_TEXTURE_CUBE_ARRAY ||
> + inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE ||
> + inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY) &&
> inst->Instruction.Opcode != TGSI_OPCODE_TXQ &&
> inst->Instruction.Opcode != TGSI_OPCODE_TXQ_LZ) {
>
> @@ -4074,11 +4090,17 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
> r = r600_bytecode_add_alu(ctx->bc, &alu);
> if (r)
> return r;
> - /* write initial W value into Z component */
> - if (inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE) {
> + /* write initial compare value into Z component
> + - W src 0 for shadow cube
> + - X src 1 for shadow cube array */
> + if (inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE ||
> + inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
> memset(&alu, 0, sizeof(struct r600_bytecode_alu));
> alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
> - r600_bytecode_src(&alu.src[0], &ctx->src[0], 3);
> + if (inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY)
> + r600_bytecode_src(&alu.src[0], &ctx->src[1], 0);
> + else
> + r600_bytecode_src(&alu.src[0], &ctx->src[0], 3);
> alu.dst.sel = ctx->temp_reg;
> alu.dst.chan = 2;
> alu.dst.write = 1;
> @@ -4088,13 +4110,85 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
> return r;
> }
>
> - /* for cube forms of lod and bias we need to route the lod
> - value into Z */
> + if (inst->Texture.Texture == TGSI_TEXTURE_CUBE_ARRAY ||
> + inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
> + if (ctx->bc->chip_class >= EVERGREEN) {
> + int mytmp = r600_get_temp(ctx);
> + static const float eight = 8.0f;
> + memset(&alu, 0, sizeof(struct r600_bytecode_alu));
> + alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
> + alu.src[0].sel = ctx->temp_reg;
> + alu.src[0].chan = 3;
> + alu.dst.sel = mytmp;
> + alu.dst.chan = 0;
> + alu.dst.write = 1;
> + alu.last = 1;
> + r = r600_bytecode_add_alu(ctx->bc, &alu);
> + if (r)
> + return r;
> +
> + /* have to multiply original layer by 8 and add to face id (temp.w) in Z */
> + memset(&alu, 0, sizeof(struct r600_bytecode_alu));
> + alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD);
> + alu.is_op3 = 1;
> + r600_bytecode_src(&alu.src[0], &ctx->src[0], 3);
> + alu.src[1].sel = V_SQ_ALU_SRC_LITERAL;
> + alu.src[1].chan = 0;
> + alu.src[1].value = *(uint32_t *)&eight;
> + alu.src[2].sel = mytmp;
> + alu.src[2].chan = 0;
> + alu.dst.sel = ctx->temp_reg;
> + alu.dst.chan = 3;
> + alu.dst.write = 1;
> + alu.last = 1;
> + r = r600_bytecode_add_alu(ctx->bc, &alu);
> + if (r)
> + return r;
> + } else if (ctx->bc->chip_class < EVERGREEN) {
> + memset(&tex, 0, sizeof(struct r600_bytecode_tex));
> + tex.inst = SQ_TEX_INST_SET_CUBEMAP_INDEX;
> + tex.sampler_id = tgsi_tex_get_src_gpr(ctx, sampler_src_reg);
> + tex.resource_id = tex.sampler_id + R600_MAX_CONST_BUFFERS;
> + tex.src_gpr = r600_get_temp(ctx);
> + tex.src_sel_x = 0;
> + tex.src_sel_y = 0;
> + tex.src_sel_z = 0;
> + tex.src_sel_w = 0;
> + tex.dst_sel_x = tex.dst_sel_y = tex.dst_sel_z = tex.dst_sel_w = 7;
> + tex.coord_type_x = 1;
> + tex.coord_type_y = 1;
> + tex.coord_type_z = 1;
> + tex.coord_type_w = 1;
> + memset(&alu, 0, sizeof(struct r600_bytecode_alu));
> + alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
> + r600_bytecode_src(&alu.src[0], &ctx->src[0], 3);
> + alu.dst.sel = tex.src_gpr;
> + alu.dst.chan = 0;
> + alu.last = 1;
> + alu.dst.write = 1;
> + r = r600_bytecode_add_alu(ctx->bc, &alu);
> + if (r)
> + return r;
> +
> + r = r600_bytecode_add_tex(ctx->bc, &tex);
> + if (r)
> + return r;
> + }
> +
> + }
> +
> + /* for cube forms of lod and bias we need to route things */
> if (inst->Instruction.Opcode == TGSI_OPCODE_TXB ||
> - inst->Instruction.Opcode == TGSI_OPCODE_TXL) {
> + inst->Instruction.Opcode == TGSI_OPCODE_TXL ||
> + inst->Instruction.Opcode == TGSI_OPCODE_TXB2 ||
> + inst->Instruction.Opcode == TGSI_OPCODE_TXL2) {
> memset(&alu, 0, sizeof(struct r600_bytecode_alu));
> alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
> - r600_bytecode_src(&alu.src[0], &ctx->src[0], 3);
> + if (inst->Instruction.Opcode == TGSI_OPCODE_TXB2 ||
> + inst->Instruction.Opcode == TGSI_OPCODE_TXL2)
> + r600_bytecode_src(&alu.src[0], &ctx->src[1], 0);
> + else
> + r600_bytecode_src(&alu.src[0], &ctx->src[0], 3);
> alu.dst.sel = ctx->temp_reg;
> alu.dst.chan = 2;
> alu.last = 1;
> @@ -4247,13 +4341,33 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
> #endif
> }
>
> + /* does this shader want a num layers from TXQ for a cube array? */
> + if (has_txq_cube_array_z) {
> + int id = tgsi_tex_get_src_gpr(ctx, sampler_src_reg);
> +
> + memset(&alu, 0, sizeof(struct r600_bytecode_alu));
> + alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
> +
> + alu.src[0].sel = 512 + (id / 4);
> + alu.src[0].kc_bank = R600_TXQ_CONST_BUFFER;
> + alu.src[0].chan = id % 4;
> + tgsi_dst(ctx, &inst->Dst[0], 2, &alu.dst);
> + alu.last = 1;
> + r = r600_bytecode_add_alu(ctx->bc, &alu);
> + if (r)
> + return r;
> + /* disable writemask from texture instruction */
> + inst->Dst[0].Register.WriteMask &= ~4;
> + }
> +
> opcode = ctx->inst_info->r600_opcode;
> if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D ||
> inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D ||
> inst->Texture.Texture == TGSI_TEXTURE_SHADOWRECT ||
> inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE ||
> inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D_ARRAY ||
> - inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY) {
> + inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY ||
> + inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
> switch (opcode) {
> case SQ_TEX_INST_SAMPLE:
> opcode = SQ_TEX_INST_SAMPLE_C;
> @@ -4301,7 +4415,9 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
> }
>
> if (inst->Texture.Texture == TGSI_TEXTURE_CUBE ||
> - inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE) {
> + inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE ||
> + inst->Texture.Texture == TGSI_TEXTURE_CUBE_ARRAY ||
> + inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
> tex.src_sel_x = 1;
> tex.src_sel_y = 0;
> tex.src_sel_z = 3;
> @@ -4344,7 +4460,10 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
> tex.src_sel_z = tex.src_sel_y;
> }
> } else if (inst->Texture.Texture == TGSI_TEXTURE_2D_ARRAY ||
> - inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY)
> + inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY ||
> + ((inst->Texture.Texture == TGSI_TEXTURE_CUBE_ARRAY ||
> + inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY) &&
> + (ctx->bc->chip_class >= EVERGREEN)))
> /* the array index is read from Z */
> tex.coord_type_z = 0;
>
> @@ -5601,6 +5720,25 @@ static struct r600_shader_tgsi_instruction r600_shader_tgsi_instruction[] = {
> {TGSI_OPCODE_UCMP, 0, 0, tgsi_unsupported},
> {TGSI_OPCODE_IABS, 0, 0, tgsi_iabs},
> {TGSI_OPCODE_ISSG, 0, 0, tgsi_issg},
> + {TGSI_OPCODE_LOAD, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_STORE, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_MFENCE, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_LFENCE, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_SFENCE, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_BARRIER, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMUADD, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMXCHG, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMCAS, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMAND, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMOR, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMXOR, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMUMIN, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMUMAX, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMIMIN, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMIMAX, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_TEX2, 0, SQ_TEX_INST_SAMPLE, tgsi_tex},
> + {TGSI_OPCODE_TXB2, 0, SQ_TEX_INST_SAMPLE_LB, tgsi_tex},
> + {TGSI_OPCODE_TXL2, 0, SQ_TEX_INST_SAMPLE_L, tgsi_tex},
> {TGSI_OPCODE_LAST, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> };
>
> @@ -5775,6 +5913,25 @@ static struct r600_shader_tgsi_instruction eg_shader_tgsi_instruction[] = {
> {TGSI_OPCODE_UCMP, 0, 0, tgsi_unsupported},
> {TGSI_OPCODE_IABS, 0, 0, tgsi_iabs},
> {TGSI_OPCODE_ISSG, 0, 0, tgsi_issg},
> + {TGSI_OPCODE_LOAD, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_STORE, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_MFENCE, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_LFENCE, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_SFENCE, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_BARRIER, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMUADD, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMXCHG, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMCAS, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMAND, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMOR, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMXOR, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMUMIN, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMUMAX, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMIMIN, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMIMAX, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_TEX2, 0, SQ_TEX_INST_SAMPLE, tgsi_tex},
> + {TGSI_OPCODE_TXB2, 0, SQ_TEX_INST_SAMPLE_LB, tgsi_tex},
> + {TGSI_OPCODE_TXL2, 0, SQ_TEX_INST_SAMPLE_L, tgsi_tex},
> {TGSI_OPCODE_LAST, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> };
>
> @@ -5949,5 +6106,24 @@ static struct r600_shader_tgsi_instruction cm_shader_tgsi_instruction[] = {
> {TGSI_OPCODE_UCMP, 0, 0, tgsi_unsupported},
> {TGSI_OPCODE_IABS, 0, 0, tgsi_iabs},
> {TGSI_OPCODE_ISSG, 0, 0, tgsi_issg},
> + {TGSI_OPCODE_LOAD, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_STORE, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_MFENCE, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_LFENCE, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_SFENCE, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_BARRIER, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMUADD, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMXCHG, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMCAS, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMAND, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMOR, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMXOR, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMUMIN, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMUMAX, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMIMIN, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_ATOMIMAX, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> + {TGSI_OPCODE_TEX2, 0, SQ_TEX_INST_SAMPLE, tgsi_tex},
> + {TGSI_OPCODE_TXB2, 0, SQ_TEX_INST_SAMPLE_LB, tgsi_tex},
> + {TGSI_OPCODE_TXL2, 0, SQ_TEX_INST_SAMPLE_L, tgsi_tex},
> {TGSI_OPCODE_LAST, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
> };
> diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h
> index f76d591..b58a58a 100644
> --- a/src/gallium/drivers/r600/r600_shader.h
> +++ b/src/gallium/drivers/r600/r600_shader.h
> @@ -60,6 +60,7 @@ struct r600_shader {
> /* flag is set if the shader writes VS_OUT_MISC_VEC (e.g. for PSIZE) */
> boolean vs_out_misc_write;
> boolean vs_out_point_size;
> + boolean has_txq_cube_array_z_comp;
> };
>
> struct r600_shader_key {
> diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c
> index a7b602d..ab658da 100644
> --- a/src/gallium/drivers/r600/r600_state.c
> +++ b/src/gallium/drivers/r600/r600_state.c
> @@ -118,6 +118,7 @@ static unsigned r600_tex_dim(unsigned dim, unsigned nr_samples)
> case PIPE_TEXTURE_3D:
> return V_038000_SQ_TEX_DIM_3D;
> case PIPE_TEXTURE_CUBE:
> + case PIPE_TEXTURE_CUBE_ARRAY:
> return V_038000_SQ_TEX_DIM_CUBEMAP;
> }
> }
> @@ -1035,7 +1036,8 @@ r600_create_sampler_view_custom(struct pipe_context *ctx,
> depth = texture->array_size;
> } else if (texture->target == PIPE_TEXTURE_2D_ARRAY) {
> depth = texture->array_size;
> - }
> + } else if (texture->target == PIPE_TEXTURE_CUBE_ARRAY)
> + depth = texture->array_size / 6;
> switch (tmp->surface.level[offset_level].mode) {
> case RADEON_SURF_MODE_LINEAR_ALIGNED:
> array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
> diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
> index e7062c3..926cb1a 100644
> --- a/src/gallium/drivers/r600/r600_state_common.c
> +++ b/src/gallium/drivers/r600/r600_state_common.c
> @@ -624,7 +624,7 @@ static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
> dst->views.dirty_mask |= new_mask;
> dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
> dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
> -
> + dst->views.dirty_txq_constants = TRUE;
> r600_sampler_views_dirty(rctx, &dst->views);
>
> if (dirty_sampler_states_mask) {
> @@ -1023,6 +1023,35 @@ static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask
> rctx->sample_mask.atom.dirty = true;
> }
>
> +static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type)
> +{
> + struct r600_textures_info *samplers = &rctx->samplers[shader_type];
> + int bits;
> + uint32_t array_size;
> + struct pipe_constant_buffer cb;
> + int i;
> +
> + if (!samplers->views.dirty_txq_constants)
> + return;
> +
> + samplers->views.dirty_txq_constants = FALSE;
> +
> + bits = util_last_bit(samplers->views.enabled_mask);
> + array_size = bits * sizeof(uint32_t) * 4;
> + samplers->txq_constants = realloc(samplers->txq_constants, array_size);
> + memset(samplers->txq_constants, 0, array_size);
> + for (i = 0; i < bits; i++)
> + if (samplers->views.enabled_mask & (1 << i))
> + samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6;
> +
> + cb.buffer = NULL;
> + cb.user_buffer = samplers->txq_constants;
> + cb.buffer_offset = 0;
> + cb.buffer_size = array_size;
> + rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_TXQ_CONST_BUFFER, &cb);
> + pipe_resource_reference(&cb.buffer, NULL);
> +}
> +
> static bool r600_update_derived_state(struct r600_context *rctx)
> {
> struct pipe_context * ctx = (struct pipe_context*)rctx;
> @@ -1061,6 +1090,11 @@ static bool r600_update_derived_state(struct r600_context *rctx)
> if (ps_dirty)
> r600_context_pipe_state_set(rctx, &rctx->ps_shader->current->rstate);
>
> + if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp)
> + r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
> + if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
> + r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
> +
> if (rctx->chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
> if (!r600_adjust_gprs(rctx)) {
> /* discard rendering */
> diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
> index 75e7f87..c4d5bb4 100644
> --- a/src/gallium/drivers/r600/r600_texture.c
> +++ b/src/gallium/drivers/r600/r600_texture.c
> @@ -133,6 +133,7 @@ static int r600_init_surface(struct r600_screen *rscreen,
> surface->array_size = ptex->array_size;
> break;
> case PIPE_TEXTURE_2D_ARRAY:
> + case PIPE_TEXTURE_CUBE_ARRAY: /* cube array layout like 2d layout for now */
> surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
> surface->array_size = ptex->array_size;
> break;
> --
> 1.7.11.7
>
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