[Mesa-dev] [PATCH 20/22] mesa: Add decoding functions for GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
Anuj Phogat
anuj.phogat at gmail.com
Fri Nov 9 23:30:07 PST 2012
Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
---
src/mesa/main/texcompress_etc.c | 77 +++++++++++++++++++++++++++++++++++++++
src/mesa/main/texcompress_etc.h | 8 ++++
2 files changed, 85 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/texcompress_etc.c b/src/mesa/main/texcompress_etc.c
index c397b4d..ff7d505 100644
--- a/src/mesa/main/texcompress_etc.c
+++ b/src/mesa/main/texcompress_etc.c
@@ -1066,6 +1066,47 @@ etc2_unpack_rgb8_punchthrough_alpha1(uint8_t *dst_row,
}
}
+static void
+etc2_unpack_srgb8_punchthrough_alpha1(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned width,
+ unsigned height)
+{
+ const unsigned bw = 4, bh = 4, bs = 8, comps = 4;
+ struct etc2_block block;
+ unsigned x, y, i, j;
+ uint8_t tmp;
+
+ for (y = 0; y < height; y += bh) {
+ const uint8_t *src = src_row;
+
+ for (x = 0; x < width; x+= bw) {
+ etc2_rgb8_parse_block(&block, src,
+ true /* punchthrough_alpha */);
+ for (j = 0; j < bh; j++) {
+ uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
+ for (i = 0; i < bw; i++) {
+ etc2_rgb8_fetch_texel(&block, i, j, dst,
+ true /* punchthrough_alpha */);
+ /* Convert to MESA_FORMAT_SARGB8 */
+ tmp = dst[0];
+ dst[0] = dst[2];
+ dst[2] = tmp;
+ dst[3] = dst[3];
+
+ dst += comps;
+ }
+ }
+
+ src += bs;
+ }
+
+ src_row += src_stride;
+ }
+}
+
/* ETC2 texture formats are valid in glCompressedTexImage2D and
* glCompressedTexSubImage2D functions */
GLboolean
@@ -1140,6 +1181,14 @@ _mesa_texstore_etc2_rgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
return GL_FALSE;
}
+GLboolean
+_mesa_texstore_etc2_srgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
+{
+ ASSERT(0);
+
+ return GL_FALSE;
+}
+
void
_mesa_fetch_texel_2d_f_etc2_rgb8(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
@@ -1341,6 +1390,29 @@ _mesa_fetch_texel_2d_f_etc2_rgb8_punchthrough_alpha1(
texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
}
+void
+_mesa_fetch_texel_2d_f_etc2_srgb8_punchthrough_alpha1(
+ const struct swrast_texture_image *texImage,
+ GLint i, GLint j,
+ GLint k, GLfloat *texel)
+{
+ struct etc2_block block;
+ GLubyte dst[4];
+ const GLubyte *src;
+
+ src = (const GLubyte *) texImage->Map +
+ (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+
+ etc2_rgb8_parse_block(&block, src,
+ true /* punchthrough alpha */);
+ etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
+ true /* punchthrough alpha */);
+ texel[RCOMP] = nonlinear_to_linear(dst[0]);
+ texel[GCOMP] = nonlinear_to_linear(dst[1]);
+ texel[BCOMP] = nonlinear_to_linear(dst[2]);
+ texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
+}
+
/**
* Decode texture data in any one of following formats:
* `MESA_FORMAT_ETC2_RGB8`
@@ -1352,6 +1424,7 @@ _mesa_fetch_texel_2d_f_etc2_rgb8_punchthrough_alpha1(
* `MESA_FORMAT_ETC2_SIGNED_R11_EAC`
* `MESA_FORMAT_ETC2_SIGNED_RG11_EAC`
* `MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1`
+ * `MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1`
*
* The size of the source data must be a multiple of the ETC2 block size
* even if the texture image's dimensions are not aligned to 4.
@@ -1406,4 +1479,8 @@ _mesa_unpack_etc2_format(uint8_t *dst_row,
etc2_unpack_rgb8_punchthrough_alpha1(dst_row, dst_stride,
src_row, src_stride,
src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1)
+ etc2_unpack_srgb8_punchthrough_alpha1(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
}
diff --git a/src/mesa/main/texcompress_etc.h b/src/mesa/main/texcompress_etc.h
index b9e4d85..18951b8 100644
--- a/src/mesa/main/texcompress_etc.h
+++ b/src/mesa/main/texcompress_etc.h
@@ -61,6 +61,9 @@ _mesa_texstore_etc2_signed_rg11_eac(TEXSTORE_PARAMS);
GLboolean
_mesa_texstore_etc2_rgb8_punchthrough_alpha1(TEXSTORE_PARAMS);
+GLboolean
+_mesa_texstore_etc2_srgb8_punchthrough_alpha1(TEXSTORE_PARAMS);
+
void
_mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel);
@@ -100,6 +103,11 @@ _mesa_fetch_texel_2d_f_etc2_rgb8_punchthrough_alpha1(
GLint i, GLint j,
GLint k, GLfloat *texel);
void
+_mesa_fetch_texel_2d_f_etc2_srgb8_punchthrough_alpha1(
+ const struct swrast_texture_image *texImage,
+ GLint i, GLint j,
+ GLint k, GLfloat *texel);
+void
_mesa_etc1_unpack_rgba8888(uint8_t *dst_row,
unsigned dst_stride,
const uint8_t *src_row,
--
1.7.7.6
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