[Mesa-dev] [PATCH 2/5] i965: Remove brw_shader_program wrapper struct.
Kenneth Graunke
kenneth at whitecape.org
Tue Nov 13 21:09:35 PST 2012
At this point, it's just gl_shader_program. Nobody even uses it; even
the program that creates them only returns gl_shader_program pointers.
---
src/mesa/drivers/dri/i965/brw_context.h | 4 ----
src/mesa/drivers/dri/i965/brw_shader.cpp | 9 ++++-----
2 files changed, 4 insertions(+), 9 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 3911b22..49460e9 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -280,10 +280,6 @@ struct brw_shader {
struct exec_list *ir;
};
-struct brw_shader_program {
- struct gl_shader_program base;
-};
-
/* Data about a particular attempt to compile a program. Note that
* there can be many of these, each in a different GL state
* corresponding to a different brw_wm_prog_key struct, with different
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index f8482e1..005779d 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -48,13 +48,12 @@ brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type)
struct gl_shader_program *
brw_new_shader_program(struct gl_context *ctx, GLuint name)
{
- struct brw_shader_program *prog;
- prog = rzalloc(NULL, struct brw_shader_program);
+ struct gl_shader_program *prog = rzalloc(NULL, struct gl_shader_program);
if (prog) {
- prog->base.Name = name;
- _mesa_init_shader_program(ctx, &prog->base);
+ prog->Name = name;
+ _mesa_init_shader_program(ctx, prog);
}
- return &prog->base;
+ return prog;
}
/**
--
1.8.0
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