[Mesa-dev] [PATCH v3 1/7] mesa: separate exec allocation from initialization
Jordan Justen
jordan.l.justen at intel.com
Mon Nov 19 17:01:30 PST 2012
In glapi/gl_genexec.py:
* Remove _mesa_alloc_dispatch_table call
In glapi/gl_genexec.py and api_exec.h:
* Rename _mesa_create_exec_table to _mesa_initialize_exec_table
In context.c:
* Call _mesa_alloc_dispatch_table instead of _mesa_create_exec_table
* Call _mesa_initialize_exec_table (this is temporary)
Once all drivers have been modified to call
_mesa_initialize_exec_table, then the call to
_mesa_initialize_context can be removed from context.c.
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mapi/glapi/gen/gl_genexec.py | 20 ++++++++------------
src/mesa/main/api_exec.h | 4 ++--
src/mesa/main/context.c | 7 +++++--
3 files changed, 15 insertions(+), 16 deletions(-)
diff --git a/src/mapi/glapi/gen/gl_genexec.py b/src/mapi/glapi/gen/gl_genexec.py
index 9b71689..461cfcf 100644
--- a/src/mapi/glapi/gen/gl_genexec.py
+++ b/src/mapi/glapi/gen/gl_genexec.py
@@ -22,7 +22,7 @@
# IN THE SOFTWARE.
# This script generates the file api_exec.c, which contains
-# _mesa_create_exec_table(). It is responsible for populating all
+# _mesa_initialize_exec_table(). It is responsible for populating all
# entries in the "exec" dispatch table that aren't dynamic.
import collections
@@ -112,29 +112,25 @@ header = """/**
/**
- * Initialize a dispatch table with pointers to Mesa's immediate-mode
- * commands.
+ * Initialize a context's exec table with pointers to Mesa's supported
+ * GL functions.
*
- * Pointers to glBegin()/glEnd() object commands and a few others
- * are provided via the GLvertexformat interface.
+ * This function depends on ctx->Version.
*
* \param ctx GL context to which \c exec belongs.
- * \param exec dispatch table.
*/
-struct _glapi_table *
-_mesa_create_exec_table(struct gl_context *ctx)
+void
+_mesa_initialize_exec_table(struct gl_context *ctx)
{
struct _glapi_table *exec;
- exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
- if (exec == NULL)
- return NULL;
+ exec = ctx->Exec;
+ assert(exec != NULL);
"""
footer = """
- return exec;
}
"""
diff --git a/src/mesa/main/api_exec.h b/src/mesa/main/api_exec.h
index 7d37ff7..8292c12 100644
--- a/src/mesa/main/api_exec.h
+++ b/src/mesa/main/api_exec.h
@@ -33,8 +33,8 @@ struct gl_context;
extern struct _glapi_table *
_mesa_alloc_dispatch_table(int size);
-extern struct _glapi_table *
-_mesa_create_exec_table(struct gl_context *ctx);
+extern void
+_mesa_initialize_exec_table(struct gl_context *ctx);
#endif
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 0508378..f15b8bc 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -935,8 +935,11 @@ _mesa_initialize_context(struct gl_context *ctx,
return GL_FALSE;
}
- /* setup the API dispatch tables */
- ctx->Exec = _mesa_create_exec_table(ctx);
+ /* setup the API dispatch tables with all nop functions */
+ ctx->Exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
+
+ /* setup the API exec functions */
+ _mesa_initialize_exec_table(ctx);
if (!ctx->Exec) {
_mesa_reference_shared_state(ctx, &ctx->Shared, NULL);
--
1.7.10.4
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