[Mesa-dev] [PATCH 08/12] i965/fs: Move uses of brw_compile from do_wm_prog to brw_wm_fs_emit.
Kenneth Graunke
kenneth at whitecape.org
Tue Nov 20 21:40:16 PST 2012
The brw_compile structure is closely tied to the Gen4-7 hardware
encoding. However, do_wm_prog is very generic: it just calls out to
get a compiled program and then uploads it.
This isn't ultimately where we want it, but it's a step in the right
direction: it's now closer to the code generator.
---
src/mesa/drivers/dri/i965/brw_fs.cpp | 11 +++++++----
src/mesa/drivers/dri/i965/brw_wm.c | 10 +++-------
src/mesa/drivers/dri/i965/brw_wm.h | 13 ++++++++++---
3 files changed, 20 insertions(+), 14 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 6b19d1b..e2873ce 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -2145,15 +2145,18 @@ fs_visitor::run()
return !failed;
}
-bool
+const unsigned *
brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c,
struct gl_fragment_program *fp,
- struct gl_shader_program *prog)
+ struct gl_shader_program *prog,
+ unsigned *final_assembly_size)
{
struct intel_context *intel = &brw->intel;
bool start_busy = false;
float start_time = 0;
+ brw_init_compile(brw, &c->func, c);
+
if (unlikely(INTEL_DEBUG & DEBUG_PERF)) {
start_busy = (intel->batch.last_bo &&
drm_intel_bo_busy(intel->batch.last_bo));
@@ -2186,7 +2189,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c,
_mesa_problem(NULL, "Failed to compile fragment shader: %s\n",
v.fail_msg);
- return false;
+ return NULL;
}
if (intel->gen >= 5 && c->prog_data.nr_pull_params == 0) {
@@ -2211,7 +2214,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c,
}
}
- return true;
+ return brw_get_program(&c->func, final_assembly_size);
}
bool
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index f229603..2891567 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -168,13 +168,13 @@ bool do_wm_prog(struct brw_context *brw,
memcpy(&c->key, key, sizeof(*key));
- brw_init_compile(brw, &c->func, c);
-
c->prog_data.barycentric_interp_modes =
brw_compute_barycentric_interp_modes(brw, c->key.flat_shade,
&fp->program);
- brw_wm_fs_emit(brw, c, &fp->program, prog);
+ program = brw_wm_fs_emit(brw, c, &fp->program, prog, &program_size);
+ if (program == NULL)
+ return false;
/* Scratch space is used for register spilling */
if (c->last_scratch) {
@@ -191,10 +191,6 @@ bool do_wm_prog(struct brw_context *brw,
if (unlikely(INTEL_DEBUG & DEBUG_WM))
fprintf(stderr, "\n");
- /* get the program
- */
- program = brw_get_program(&c->func, &program_size);
-
brw_upload_cache(&brw->cache, BRW_WM_PROG,
&c->key, sizeof(c->key),
program, program_size,
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index adc05a4..478be86 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -93,9 +93,16 @@ struct brw_wm_compile {
GLuint last_scratch;
};
-bool brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c,
- struct gl_fragment_program *fp,
- struct gl_shader_program *prog);
+/**
+ * Compile a fragment shader.
+ *
+ * Returns the final assembly and the program's size.
+ */
+const unsigned *brw_wm_fs_emit(struct brw_context *brw,
+ struct brw_wm_compile *c,
+ struct gl_fragment_program *fp,
+ struct gl_shader_program *prog,
+ unsigned *final_assembly_size);
GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type);
--
1.8.0
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