[Mesa-dev] [PATCH 2/2] mesa/vbo: Support the ES 3.0 signed normalized scaling rules.
Chris Forbes
chrisf at ijw.co.nz
Wed Nov 21 22:07:42 PST 2012
On Thu, Nov 22, 2012 at 5:44 PM, Kenneth Graunke <kenneth at whitecape.org>wrote:
> static inline float conv_i2_to_norm_float(struct gl_context *ctx, int i2)
> {
> struct attr_bits_2 val;
> val.x = i2;
> - return (2.0F * (float)val.x + 1.0F) * (1.0F / 3.0F);
> +
> + if (_mesa_is_gles3(ctx) ||
> + (ctx->API == API_OPENGL_CORE && ctx->Version >= 42)) {
> + /* Equation 2.3 above. */
> + return (float) val.x;
>
This needs to be MAX2((float)val.x, -1.0) -- otherwise 0b10 maps to -2.
-- Chris
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