[Mesa-dev] [PATCH 3/6] radeonsi: Flesh out support for depth/stencil exports from the pixel shader.
Christian König
deathsimple at vodafone.de
Fri Nov 23 00:43:25 PST 2012
On 22.11.2012 18:57, Michel Dänzer wrote:
> + if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
> + case TGSI_SEMANTIC_PSIZE:
> + target = V_008DFC_SQ_EXP_POS;
> + } else {
> + case TGSI_SEMANTIC_STENCIL:
> + if (d->Semantic.Name == TGSI_SEMANTIC_STENCIL)
> + stencil_index = index;
> + else
> + depth_index = index;
> + continue;
> + }
Is it just me or does this code look rather strange?
Its probably just some comment or disabled part of code, otherwise I
have my doubts that this would compile otherwise.
Christian.
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