[Mesa-dev] [PATCH 3/3] glcpp: Define dummy __LINE__ and __FILE__ macros

Anuj Phogat anuj.phogat at gmail.com
Mon Nov 26 15:40:20 PST 2012


On Mon, Nov 26, 2012 at 2:30 PM, Matt Turner <mattst88 at gmail.com> wrote:
> This is at least better than failing to compile the shader.
>
 I agree.
> I think this is a pretty clear indication that app developers think
> these macros are about as useful as the rest of us.
>
> Works around es3conform's silly preprocess2_frag and preprocess16_frag
> tests.
> ---
>  src/glsl/glcpp/README        |    4 ++--
>  src/glsl/glcpp/glcpp-parse.y |    3 +++
>  2 files changed, 5 insertions(+), 2 deletions(-)
>
> diff --git a/src/glsl/glcpp/README b/src/glsl/glcpp/README
> index 0b5ef50..592d073 100644
> --- a/src/glsl/glcpp/README
> +++ b/src/glsl/glcpp/README
> @@ -25,8 +25,8 @@ and will not appear in the output.
>
>  Known limitations
>  -----------------
> -The __LINE__ and __FILE__ macros are not yet supported.
> +The __LINE__ and __FILE__ macros always evaluate to zero.
>
>  A file that ends with a function-like macro name as the last
>  non-whitespace token will result in a parse error, (where it should be
> -passed through as is).
> \ No newline at end of file
> +passed through as is).
This change looks unnecessary.

> diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
> index f62cbe4..e09de94 100644
> --- a/src/glsl/glcpp/glcpp-parse.y
> +++ b/src/glsl/glcpp/glcpp-parse.y
> @@ -1186,6 +1186,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
>
>         language_version = 110;
>         add_builtin_define(parser, "__VERSION__", language_version);
> +       /* FINISHME */
> +       add_builtin_define(parser, "__FILE__", 0);
> +       add_builtin_define(parser, "__LINE__", 0);
>
>         return parser;
>  }
> --
> 1.7.8.6
>
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This series is Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>


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