[Mesa-dev] [PATCH 2/4] glapi: Add enums for ARB_ES3_compatibility
Eric Anholt
eric at anholt.net
Thu Nov 29 15:59:01 PST 2012
Matt Turner <mattst88 at gmail.com> writes:
> On Thu, Nov 29, 2012 at 2:36 PM, Eric Anholt <eric at anholt.net> wrote:
>> Matt Turner <mattst88 at gmail.com> writes:
>>> + <enum name="COMPRESSED_RGBA8_ETC2" value="0x9278"/>
>>> + <enum name="COMPRESSED_SRGB8_ALPHA8_ETC2" value="0x9279"/>
>>
>> Looks like in the ES3_compatibility.txt these are
>> COMPRESSED_RGBA8_ETC2_EAC and COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. Pasteo?
>
> Yeah, weird. Consider it (and patch 5/4 fixed).
>
>>> + <enum name="TEXTURE_IMMUTABLE_LEVELS" value="0x82DF"/>
>>
>> I don't see this one in my copy of the spec, but I only have a stale
>> copy of the specs while I'm offline at the moment.
>
> Added in revision 8, it looks like:
>
> Rev. Date Author Changes
> ---- -------- -------- -----------------------------------------------
> 8 11/10/12 pdaniell Add the missing token TEXTURE_IMMUTABLE_LEVELS
> from ARB_texture_view, which is in ES 3.0, and
> add language describing its behavior; add
> PRIMITIVE_RESTART_FIXED_INDEX to state tables
> (Bug 9559).
>
> Since it's from ARB_texture_view, is it okay to be in this xml file?
I think so, until we get ARB_texture_view. Hopefully some day we start
generating enums.c from glext.h and these can go away.
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