[Mesa-dev] [PATCH 1/2] llvmpipe: Recompute the fs shader key when framebuffer varies.

Dave Airlie airlied at gmail.com
Fri Nov 30 13:27:46 PST 2012


On Sat, Dec 1, 2012 at 3:43 AM,  <jfonseca at vmware.com> wrote:
> From: José Fonseca <jfonseca at vmware.com>
>
> The fs shader now depends on the color buffer formats. The shader key was
> extended to accommodate this, but llvmpipe_update_derived needs to be
> updated to check the framebuffer dirty flag.
>
> This fixes bug 57674.

Looks good to me,

Reviewed-by: Dave Airlie <airlied at redhat.com>


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