[Mesa-dev] [PATCH] i965/vs: fix unit mismatch in base_offset.
Kenneth Graunke
kenneth at whitecape.org
Mon Oct 1 12:44:19 PDT 2012
On 09/30/2012 10:08 PM, Kenneth Graunke wrote:
> On 09/20/2012 07:06 PM, Paul Berry wrote:
>> Callers of emit_scratch_{read,write}() pass a base_offset that is
>> measured in bytes, but emit_scratch_{read,write}() was assuming it was
>> measured in multiples of a complete register. As a result, a shader
>> using a scratch read/write offset greater than zero (in practice, a
>> shader containing more than one variable in scratch) would use too
>> large an offset, frequently exceeding the available scratch space.
>>
>> This patch corrects the mismatch by dividing base_offset by REG_SIZE
>> at the beginning of emit_scratch_{read,write}().
>>
>> NOTE: This is a candidate for stable release branches.
>> ---
>>
>> No test cases were failing because of this bug, but it was getting in
>> the way of Ken's efforts to implement register spilling for vertex
>> shaders.
>>
>> Ken: I've done a full piglit run on master to verify that it doesn't
>> regress anything, but I didn't check whether there are any remaining
>> regressions when I apply it to your "spilling" branch. All I checked
>> was that it fixed the 3 regressions you told me about earlier today.
>>
>> src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 14 ++++++++++++++
>> 1 file changed, 14 insertions(+)
>>
>> diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
>> index 682837f..60fab54 100644
>> --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
>> +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
>> @@ -2443,12 +2443,19 @@ vec4_visitor::get_pull_constant_offset(vec4_instruction *inst,
>> /**
>> * Emits an instruction before @inst to load the value named by @orig_src
>> * from scratch space at @base_offset to @temp.
>> + *
>> + * @base_offset is measured in bytes.
>> */
>> void
>> vec4_visitor::emit_scratch_read(vec4_instruction *inst,
>> dst_reg temp, src_reg orig_src,
>> int base_offset)
>> {
>> + /* Convert base_offset from bytes to a register number, since that's what
>> + * get_scratch_offset() expects.
>> + */
>> + base_offset /= REG_SIZE;
>> +
>> int reg_offset = base_offset + orig_src.reg_offset;
>> src_reg index = get_scratch_offset(inst, orig_src.reladdr, reg_offset);
>>
>> @@ -2458,12 +2465,19 @@ vec4_visitor::emit_scratch_read(vec4_instruction *inst,
>> /**
>> * Emits an instruction after @inst to store the value to be written
>> * to @orig_dst to scratch space at @base_offset, from @temp.
>> + *
>> + * @base_offset is measured in bytes.
>> */
>> void
>> vec4_visitor::emit_scratch_write(vec4_instruction *inst,
>> src_reg temp, dst_reg orig_dst,
>> int base_offset)
>> {
>> + /* Convert base_offset from bytes to a register number, since that's what
>> + * get_scratch_offset() expects.
>> + */
>> + base_offset /= REG_SIZE;
>> +
>> int reg_offset = base_offset + orig_dst.reg_offset;
>> src_reg index = get_scratch_offset(inst, orig_dst.reladdr, reg_offset);
>
> Okay. I've looked at this a bit more, and I think your patch is right,
> but there might be a bug pre-Gen6.
>
> Here's my thinking. In move_grf_array_access_to_scratch(), I see:
>
> c->last_scratch += this->virtual_grf_sizes[src->reg] * 8 * 4;
>
> This is clearly in measured in bytes: 8 * 4 is the size of a vec8 (or
> simd4x2) register. This is passed to emit_scratch_read/write.
>
> So the base_offset argument to emit_scratch_read/write is measured in
> bytes. Your patch then causes it to be divided by REG_SIZE (8*4)
> (ironically undoing the earlier scaling), at which point base_offset is
> again the number of simd4x2 registers, or OWords. We add reg_offset,
> which is also in OWords.
>
> We then pass that to get_scratch_offset. Everything's dandy for Gen6+,
> we want OWords. But for earlier hardware, we hit:
>
> /* Pre-gen6, the message header uses byte offsets instead of vec4
> * (16-byte) offset units.
> */
> if (intel->gen < 6)
> message_header_scale *= 16;
>
> At which point I say...16 bytes??? We're converting from units of
> OWords/SIMD4x2 registers, not units of vec4s. So I believe this should
> be 32 bytes (REG_SIZE aka 8*4).
>
> Thoughts?
Ooops. Paul pointed out two problems with my analysis:
- An OWord is the size of a vec4, not a vec8, since a float is actually
a DWord. (Grumble...terminology...)
- message_header_scale is actually initalized to 2, which scales from
number of whole 4x2 registers (vec8s) to OWords (vec4s). This also
should correctly scale by 32 on Gen4-5.
So I believe Paul's patch is correct and the Gen4-5 bug I was concerned
about does not actually exist.
I respun a version that just leaves the variable in number of registers,
rather than multiplying by 32 to get bytes and immediately dividing
again. Neither of us have a strong preference. I'll send mine out
momentarily.
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