[Mesa-dev] Nuking GL_NV_vertex_program
Jose Fonseca
jfonseca at vmware.com
Wed Oct 10 07:42:44 PDT 2012
I think certain versions of SPEC viewperf rely on NV_vertex_program. See http://www.mesa3d.org/viewperf.html
We had some internal hacks to support just the bare minimum of to run some of these tests, but they were not accepted on mesa proper. (There is some bug report on fdo about it).
Jose
----- Original Message -----
> anholt at eliezer:mesa/src/mesa% loccount *~drivers | tail -n 1
> 251493 total
> anholt at eliezer:mesa/src/mesa% git diff origin/master HEAD --
> *~drivers | diffstat| tail -n 1
> 48 files changed, 59 insertions(+), 2950 deletions(-)
>
> Over 1% of mesa core!
>
> I don't know of any consumers. i965 was the only hardware
> implementation, and
> it was a broken one. The only app we knew of that might use it (nwn
> 1)
> actually doesn't with the other set of extensions exposed. While
> removing the
> code, I noticed a couple of other bugs offhand that indicated the
> code was
> poorly tested.
>
> There may be additional cleanup still in the VBO area related to the
> confusing
> aliasing of generic vertex attribs. I'm done for the day, though.
>
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