[Mesa-dev] [PATCH 2/6] mesa: remove #if _HAVE_FULL_GL checks
Paul Berry
stereotype441 at gmail.com
Tue Oct 16 14:19:14 PDT 2012
On 22 September 2012 17:45, Brian Paul <brian.e.paul at gmail.com> wrote:
> From: Brian Paul <brianp at vmware.com>
>
> This is basically more of the "remove FEATURE_x" clean-up.
>
Did this patch ever land? I would love to see the _HAVE_FULL_GL macro go
away.
(Also, _HAVE_FULL_GL is used in src/mesa/main/api_exec.c. Any particular
reason why you chose not to remove it from that file?)
> ---
> src/mesa/main/blend.c | 10 +---------
> src/mesa/main/clear.c | 2 --
> src/mesa/main/context.c | 8 --------
> src/mesa/main/debug.h | 15 ---------------
> src/mesa/main/depth.h | 9 ---------
> src/mesa/main/drawpix.c | 2 --
> src/mesa/main/extensions.h | 19 -------------------
> src/mesa/main/feedback.c | 4 ----
> src/mesa/main/fog.h | 9 ---------
> src/mesa/main/hint.h | 9 ---------
> src/mesa/main/light.h | 11 -----------
> src/mesa/main/matrix.c | 4 ----
> src/mesa/main/points.c | 4 ----
> src/mesa/main/polygon.c | 3 ---
> src/mesa/main/stencil.c | 2 --
> src/mesa/main/texcompress.h | 11 -----------
> src/mesa/main/teximage.c | 2 --
> src/mesa/main/varray.h | 10 ----------
> 18 files changed, 1 insertions(+), 133 deletions(-)
>
>
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