[Mesa-dev] [PATCH 2/6] mesa: remove #if _HAVE_FULL_GL checks

Paul Berry stereotype441 at gmail.com
Tue Oct 16 14:19:14 PDT 2012


On 22 September 2012 17:45, Brian Paul <brian.e.paul at gmail.com> wrote:

> From: Brian Paul <brianp at vmware.com>
>
> This is basically more of the "remove FEATURE_x" clean-up.
>

Did this patch ever land?  I would love to see the _HAVE_FULL_GL macro go
away.

(Also, _HAVE_FULL_GL is used in src/mesa/main/api_exec.c.  Any particular
reason why you chose not to remove it from that file?)


> ---
>  src/mesa/main/blend.c       |   10 +---------
>  src/mesa/main/clear.c       |    2 --
>  src/mesa/main/context.c     |    8 --------
>  src/mesa/main/debug.h       |   15 ---------------
>  src/mesa/main/depth.h       |    9 ---------
>  src/mesa/main/drawpix.c     |    2 --
>  src/mesa/main/extensions.h  |   19 -------------------
>  src/mesa/main/feedback.c    |    4 ----
>  src/mesa/main/fog.h         |    9 ---------
>  src/mesa/main/hint.h        |    9 ---------
>  src/mesa/main/light.h       |   11 -----------
>  src/mesa/main/matrix.c      |    4 ----
>  src/mesa/main/points.c      |    4 ----
>  src/mesa/main/polygon.c     |    3 ---
>  src/mesa/main/stencil.c     |    2 --
>  src/mesa/main/texcompress.h |   11 -----------
>  src/mesa/main/teximage.c    |    2 --
>  src/mesa/main/varray.h      |   10 ----------
>  18 files changed, 1 insertions(+), 133 deletions(-)
>
>
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