[Mesa-dev] [PATCH 6/9] dispatch_sanity test: move validate_functions into class
Ian Romanick
idr at freedesktop.org
Thu Oct 25 11:11:42 PDT 2012
On 10/24/2012 02:20 PM, Jordan Justen wrote:
> This will allow validate_functions to access ctx.Version.
Why is this better than just passing ctx.Version as an extra parameter
to validate_functions? I'm not a fan of passing hidden function
parameters using the class.
>
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> ---
> src/mesa/main/tests/dispatch_sanity.cpp | 25 ++++++++++++++++++++-----
> 1 file changed, 20 insertions(+), 5 deletions(-)
>
> diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
> index 7127754..d27dd39 100644
> --- a/src/mesa/main/tests/dispatch_sanity.cpp
> +++ b/src/mesa/main/tests/dispatch_sanity.cpp
> @@ -84,10 +84,14 @@ class DispatchSanity_test : public ::testing::Test {
> public:
> virtual void SetUp();
>
> + void validate_functions();
> +
> struct gl_config visual;
> struct dd_function_table driver_functions;
> struct gl_context share_list;
> struct gl_context ctx;
> +
> + const struct function *function_table;
> };
>
> void
> @@ -101,9 +105,11 @@ DispatchSanity_test::SetUp()
> _mesa_init_driver_functions(&driver_functions);
> }
>
> -static void
> -validate_functions(_glapi_proc *table, const struct function *function_table)
> +void
> +DispatchSanity_test::validate_functions()
> {
> + _glapi_proc *table = (_glapi_proc *) ctx.Exec;
> +
> for (unsigned i = 0; function_table[i].name != NULL; i++) {
> const int offset = (function_table[i].offset != -1)
> ? function_table[i].offset
> @@ -130,13 +136,22 @@ validate_functions(_glapi_proc *table, const struct function *function_table)
> #if FEATURE_ES1
> TEST_F(DispatchSanity_test, GLES11)
> {
> - _glapi_proc *exec = (_glapi_proc *) _mesa_create_exec_table_es1();
> - validate_functions(exec, gles11_functions_possible);
> + function_table = gles11_functions_possible;
> + ctx.Version = 11;
> + _mesa_initialize_context(&ctx,
> + API_OPENGLES2, //api,
So... you want it to make version 1.1 of the OpenGL ES 2 API? :p
> + &visual,
> + NULL, //&share_list,
> + &driver_functions);
> +
> + ctx.Exec = _mesa_create_exec_table_es1();
> + validate_functions();
> }
> #endif /* FEATURE_ES1 */
>
> TEST_F(DispatchSanity_test, GLES2)
> {
> + function_table = gles2_functions_possible;
> ctx.Version = 20;
> _mesa_initialize_context(&ctx,
> API_OPENGLES2, //api,
> @@ -149,7 +164,7 @@ TEST_F(DispatchSanity_test, GLES2)
> _tnl_CreateContext(&ctx);
> _swsetup_CreateContext(&ctx);
>
> - validate_functions((_glapi_proc *) ctx.Exec, gles2_functions_possible);
> + validate_functions();
> }
>
> #if FEATURE_ES1
>
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