[Mesa-dev] [PATCH 2/2] i965: Don't replicate data for zero-stride arrays when copying to VBOs.
Kenneth Graunke
kenneth at whitecape.org
Fri Oct 26 23:08:45 PDT 2012
When copy_array_to_vbo_array encountered an array with src_stride == 0
and dst_stride != 0, we would replicate out the single element to the
whole size (max - min + 1). This is unnecessary: we can simply upload
one copy and set the buffer's stride to 0.
Decreases vertex upload overhead in an upcoming Steam for Linux title.
Prior to this patch, copy_array_to_vbo_array appeared very high in the
profile (Eric quoted 20%). After the patch, it disappeared completely.
Cc: Eric Anholt <eric at anholt.net>
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_draw_upload.c | 13 ++++++-------
1 file changed, 6 insertions(+), 7 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 722166c..ad7fe7c 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -311,13 +311,13 @@ copy_array_to_vbo_array(struct brw_context *brw,
struct brw_vertex_buffer *buffer,
GLuint dst_stride)
{
- if (min == -1) {
- /* If we don't have computed min/max bounds, then this must be a use of
- * the current attribute, which has a 0 stride. Otherwise, we wouldn't
- * know what data to upload.
- */
- assert(element->glarray->StrideB == 0);
+ const int src_stride = element->glarray->StrideB;
+ /* If the source stride is zero, we just want to upload the current
+ * attribute once and set the buffer's stride to 0. There's no need
+ * to replicate it out.
+ */
+ if (src_stride == 0) {
intel_upload_data(&brw->intel, element->glarray->Ptr,
element->element_size,
element->element_size,
@@ -327,7 +327,6 @@ copy_array_to_vbo_array(struct brw_context *brw,
return;
}
- int src_stride = element->glarray->StrideB;
const unsigned char *src = element->glarray->Ptr + min * src_stride;
int count = max - min + 1;
GLuint size = count * dst_stride;
--
1.8.0
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