[Mesa-dev] R600 tiling halves the frame rate

Tzvetan Mikov tmikov at jupiter.com
Wed Oct 31 14:58:25 PDT 2012

On 10/31/2012 07:41 AM, Jerome Glisse wrote:
> For it to look right we need mesa to call into the kernel to tell the
> kernel what is the bo tiling format. We should do that for scanout
> buffer. This will fix your issue and you probably want 2d tiled not 1d
> for scanout.

Anyway, since I do need this, I will figure out the details and post a 
patch here when I have something presentable.


More information about the mesa-dev mailing list