[Mesa-dev] R600 tiling halves the frame rate
tmikov at jupiter.com
Wed Oct 31 14:58:25 PDT 2012
On 10/31/2012 07:41 AM, Jerome Glisse wrote:
> For it to look right we need mesa to call into the kernel to tell the
> kernel what is the bo tiling format. We should do that for scanout
> buffer. This will fix your issue and you probably want 2d tiled not 1d
> for scanout.
Anyway, since I do need this, I will figure out the details and post a
patch here when I have something presentable.
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