[Mesa-dev] [PATCH 3/4] radeonsi: stop big offsets from hanging the GPU v2
Christian König
deathsimple at vodafone.de
Mon Sep 3 07:33:41 PDT 2012
v2: rebased of radeon/llvm fix.
Signed-off-by: Christian König <deathsimple at vodafone.de>
---
src/gallium/drivers/radeonsi/radeonsi_shader.c | 11 +++++++++--
1 file changed, 9 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
index 9734ab3..8c92149 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c
@@ -357,6 +357,7 @@ static LLVMValueRef fetch_constant(
unsigned swizzle)
{
struct lp_build_context * base = &bld_base->base;
+ unsigned idx;
LLVMValueRef const_ptr;
LLVMValueRef offset;
@@ -376,8 +377,14 @@ static LLVMValueRef fetch_constant(
/* XXX: This assumes that the constant buffer is not packed, so
* CONST[0].x will have an offset of 0 and CONST[1].x will have an
* offset of 4. */
- offset = lp_build_const_int32(base->gallivm,
- (reg->Register.Index * 4) + swizzle);
+ idx = (reg->Register.Index * 4) + swizzle;
+
+ /* index loads above 255 are currently not supported */
+ if (idx > 255) {
+ assert(0);
+ idx = 0;
+ }
+ offset = lp_build_const_int32(base->gallivm, idx);
load = build_indexed_load(base->gallivm, const_ptr, offset);
return bitcast(bld_base, type, load);
--
1.7.9.5
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