[Mesa-dev] [PATCH] mesa: fix per-level max texture size error checking
Michel Dänzer
michel at daenzer.net
Tue Sep 4 23:26:05 PDT 2012
On Die, 2012-09-04 at 20:21 -0600, Brian Paul wrote:
> From: Brian Paul <brianp at vmware.com>
>
> This is a long-standing omission in Mesa's texture image size checking.
> We need to take the mipmap level into consideration when checking if the
> width, height and depth are too large.
>
> Fixes the new piglit max-texture-size-level test.
> Thanks to Stéphane Marchesin for finding this problem.
>
> Note: This is a candidate for the stable branches.
Reviewed-by: Michel Dänzer <michel.daenzer at amd.com>
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Debian, X and DRI developer
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