[Mesa-dev] [PATCH 2/2] intel: add ANGLE_texture_compression_dxt extension support.
Oliver McFadden
oliver.mcfadden at linux.intel.com
Wed Sep 5 02:31:06 PDT 2012
On Tue, Sep 04, 2012 at 11:08:41AM -0700, Ian Romanick wrote:
> On 09/04/2012 04:53 AM, Oliver McFadden wrote:
> > From: Oliver McFadden <oliver.mcfadden at intel.com>
> >
> > http://www.khronos.org/registry/gles/extensions/ANGLE/ANGLE_texture_compression_dxt.txt
> >
> > Signed-off-by: Oliver McFadden <oliver.mcfadden at intel.com>
> > ---
> > src/glx/glxextensions.h | 1 +
> > src/mapi/glapi/gen/es_EXT.xml | 6 ++++++
> > src/mesa/drivers/dri/intel/intel_extensions.c | 5 +++++
> > src/mesa/main/APIspec.xml | 3 +++
> > src/mesa/main/extensions.c | 12 ++++++++++++
> > src/mesa/main/formats.c | 2 ++
> > src/mesa/main/glformats.c | 11 +++++++++--
> > src/mesa/main/glheader.h | 10 ++++++++++
> > src/mesa/main/mfeatures.h | 1 +
> > src/mesa/main/mtypes.h | 1 +
> > src/mesa/main/texcompress.c | 6 ++++++
> > src/mesa/main/texcompress_s3tc.c | 4 ++--
> > src/mesa/main/texcompress_s3tc.h | 6 +++---
> > src/mesa/main/texformat.c | 22 +++++++++++++++-------
> > src/mesa/main/teximage.c | 12 ++++++++++++
> > src/mesa/state_tracker/st_format.c | 4 ++++
> > 16 files changed, 92 insertions(+), 14 deletions(-)
> >
> > diff --git a/src/glx/glxextensions.h b/src/glx/glxextensions.h
> > index 90c27a7..2cbd8d4 100644
> > --- a/src/glx/glxextensions.h
> > +++ b/src/glx/glxextensions.h
> > @@ -132,6 +132,7 @@ enum
> > GL_EXT_texture_bit,
> > GL_EXT_texture3D_bit,
> > GL_EXT_texture_compression_dxt1_bit,
> > + GL_ANGLE_texture_compression_dxt_bit,
> > GL_EXT_texture_compression_s3tc_bit,
> > GL_EXT_texture_edge_clamp_bit,
> > GL_EXT_texture_env_combine_bit,
> > diff --git a/src/mapi/glapi/gen/es_EXT.xml b/src/mapi/glapi/gen/es_EXT.xml
> > index fc2ec62..2698110 100644
> > --- a/src/mapi/glapi/gen/es_EXT.xml
> > +++ b/src/mapi/glapi/gen/es_EXT.xml
> > @@ -731,4 +731,10 @@
> > <enum name="RG8_EXT" value="0x822B"/>
> > </category>
> >
> > +<!-- 111. GL_ANGLE_texture_compression_dxt -->
> > +<category name="ANGLE_texture_compression_dxt" number="111">
> > + <enum name="COMPRESSED_RGBA_S3TC_DXT3_ANGLE" value="0x83F2"/>
> > + <enum name="COMPRESSED_RGBA_S3TC_DXT5_ANGLE" value="0x83F3"/>
> > +</category>
> > +
> > </OpenGLAPI>
> > diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
> > index 885e8a4..b8cf933 100755
> > --- a/src/mesa/drivers/dri/intel/intel_extensions.c
> > +++ b/src/mesa/drivers/dri/intel/intel_extensions.c
> > @@ -184,6 +184,11 @@ intelInitExtensions(struct gl_context *ctx)
> > }
> >
> > if (intel->ctx.Mesa_DXTn) {
> > + /* Does not require compression, but still needs the library for
> > + * decompression! */
> > + ctx->Extensions.ANGLE_texture_compression_dxt = true;
> > +
> > + /* Requires both compression and decompression functions. */
> > ctx->Extensions.EXT_texture_compression_s3tc = true;
> > ctx->Extensions.S3_s3tc = true;
> > }
> > diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
> > index a65c5c5..c396952 100644
> > --- a/src/mesa/main/APIspec.xml
> > +++ b/src/mesa/main/APIspec.xml
> > @@ -2172,6 +2172,9 @@
> > <category name="NV_draw_buffers"/>
> > <category name="NV_read_buffer"/>
> >
> > + <!-- GL_ANGLE_texture_compression_dxt -->
> > + <category name="ANGLE_texture_compression_dxt"/>
> > +
> > <function name="DrawBuffersNV" template="DrawBuffers"/>
> > <function name="ReadBufferNV" template="ReadBuffer"/>
> >
> > diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
> > index 7e116bd..0469beb 100644
> > --- a/src/mesa/main/extensions.c
> > +++ b/src/mesa/main/extensions.c
> > @@ -195,6 +195,8 @@ static const struct extension extension_table[] = {
> > { "GL_EXT_texture3D", o(EXT_texture3D), GLL, 1996 },
> > { "GL_EXT_texture_array", o(EXT_texture_array), GL, 2006 },
> > { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2, 2004 },
> > + { "GL_ANGLE_texture_compression_dxt3", o(ANGLE_texture_compression_dxt), ES2, 2011 },
> > + { "GL_ANGLE_texture_compression_dxt5", o(ANGLE_texture_compression_dxt), ES2, 2011 },
> > { "GL_EXT_texture_compression_latc", o(EXT_texture_compression_latc), GL, 2006 },
> > { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
> > { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL, 2000 },
> > @@ -531,6 +533,16 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
> > if (ctx->Mesa_DXTn) {
> > _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
> > _mesa_enable_extension(ctx, "GL_S3_s3tc");
> > +
> > + /* If we can support S3TC texture compression, then we can also support
> > + * ANGLE texture compression. However the ANGLE_texture_compression_dxt
> > + * spec says:
> > + *
> > + * The extension is written against the OpenGL ES 2.0 specification.
> > + */
> > + if (ctx->API == API_OPENGLES2) {
> > + ctx->Extensions.ANGLE_texture_compression_dxt = GL_TRUE;
> > + }
>
> This is unnecessary. The extension will only be advertised in GLES2 (or
> GLES3). The only other case where we have an API check like this is
> where there is a behavior conflict between an extension and an API where
> it could be advertised (e.g., GL_ARB_texture_buffer_objects and pre-3.1
> desktop OpenGL).
OK. Will kill it.
>
> > }
> > #endif
> > }
> > diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
> > index 1fa641c..b22672e 100644
> > --- a/src/mesa/main/formats.c
> > +++ b/src/mesa/main/formats.c
> > @@ -2269,9 +2269,11 @@ _mesa_format_to_type_and_comps(gl_format format,
> > case MESA_FORMAT_RGB_FXT1:
> > case MESA_FORMAT_RGBA_FXT1:
> > #endif
> > +#if FEATURE_texture_s3tc || FEATURE_ANGLE_texture_compression_dxt
> > #if FEATURE_texture_s3tc
> > case MESA_FORMAT_RGB_DXT1:
> > case MESA_FORMAT_RGBA_DXT1:
> > +#endif
> > case MESA_FORMAT_RGBA_DXT3:
> > case MESA_FORMAT_RGBA_DXT5:
> > #if FEATURE_EXT_texture_sRGB
> > diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
> > index 2d06cb7..01a67d6 100644
> > --- a/src/mesa/main/glformats.c
> > +++ b/src/mesa/main/glformats.c
> > @@ -793,8 +793,15 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
> > return ctx->Extensions.EXT_texture_compression_s3tc;
> > case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
> > case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
> > - return _mesa_is_desktop_gl(ctx)
> > - && ctx->Extensions.EXT_texture_compression_s3tc;
> > + /* case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: (duplicate case value) */
> > + /* case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: (duplicate case value) */
>
> There's no reason for this clutter.
OK, I put it there for grep purposes but can remove it.
>
> > + return
> > +#if FEATURE_ANGLE_texture_compression_dxt
> > + (_mesa_is_gles2(ctx)
>
> OpenGL ES 3.0 is backwards compatible with ES 2.0. Once we get full 3.0
> support, the Intel driver will only have 3.0 (just like in desktop GL we
> only have 3.0 instead of 2.1). That will cause this check to fail. You
> really want 'ctx->API == API_OPENGLES2' here.
OK.
>
> > + && ctx->Extensions.ANGLE_texture_compression_dxt) ||
> > +#endif
> > + (_mesa_is_desktop_gl(ctx)
> > + && ctx->Extensions.EXT_texture_compression_s3tc);
> > case GL_RGB_S3TC:
> > case GL_RGB4_S3TC:
> > case GL_RGBA_S3TC:
> > diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
> > index 3152323..2c2182e 100644
> > --- a/src/mesa/main/glheader.h
> > +++ b/src/mesa/main/glheader.h
> > @@ -143,6 +143,16 @@ typedef void *GLeglImageOES;
> > #define GL_ETC1_RGB8_OES 0x8D64
> > #endif
> >
> > +/* GL_ANGLE_texture_compression_dxt3 */
> > +#ifndef GL_ANGLE_texture_compression_dxt3
> > +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
> > +#endif
> > +
> > +/* GL_ANGLE_texture_compression_dxt5 */
> > +#ifndef GL_ANGLE_texture_compression_dxt5
> > +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
> > +#endif
> > +
> >
> > /**
> > * Internal token to represent a GLSL shader program (a collection of
> > diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h
> > index b67f046..38325e8 100644
> > --- a/src/mesa/main/mfeatures.h
> > +++ b/src/mesa/main/mfeatures.h
> > @@ -105,6 +105,7 @@
> > #define FEATURE_rastpos FEATURE_GL
> > #define FEATURE_texture_fxt1 FEATURE_GL
> > #define FEATURE_texture_s3tc FEATURE_GL
> > +#define FEATURE_ANGLE_texture_compression_dxt FEATURE_ES2
> >
> > #define FEATURE_extra_context_init FEATURE_ES
> > #define FEATURE_point_size_array FEATURE_ES
> > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> > index ba43e57..1cf41da 100644
> > --- a/src/mesa/main/mtypes.h
> > +++ b/src/mesa/main/mtypes.h
> > @@ -3035,6 +3035,7 @@ struct gl_extensions
> > GLboolean EXT_texture_array;
> > GLboolean EXT_texture_compression_latc;
> > GLboolean EXT_texture_compression_s3tc;
> > + GLboolean ANGLE_texture_compression_dxt;
> > GLboolean EXT_texture_env_dot3;
> > GLboolean EXT_texture_filter_anisotropic;
> > GLboolean EXT_texture_integer;
> > diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
> > index 846d4bb..3321b15 100644
> > --- a/src/mesa/main/texcompress.c
> > +++ b/src/mesa/main/texcompress.c
> > @@ -102,7 +102,9 @@ _mesa_gl_compressed_format_base_format(GLenum format)
> > case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB:
> > case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
> > case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
> > + /* case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: (duplicate case value) */
> > case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
> > + /* case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: (duplicate case value) */
>
> Again, there's no reason for this clutter.
Yes, will remove (and for the rest of them.)
>
> > case GL_COMPRESSED_RGBA_FXT1_3DFX:
> > case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
> > case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
> > @@ -318,9 +320,11 @@ _mesa_glenum_to_compressed_format(GLenum format)
> > case GL_RGB4_S3TC:
> > return MESA_FORMAT_RGBA_DXT1;
> > case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
> > + /* case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: (duplicate case value) */
> > case GL_RGBA_S3TC:
> > return MESA_FORMAT_RGBA_DXT3;
> > case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
> > + /* case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: (duplicate case value) */
>
> Ditto.
>
> > case GL_RGBA4_S3TC:
> > return MESA_FORMAT_RGBA_DXT5;
> >
> > @@ -381,11 +385,13 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat)
> > case MESA_FORMAT_RGBA_FXT1:
> > return GL_COMPRESSED_RGBA_FXT1_3DFX;
> > #endif
> > +#if FEATURE_texture_s3tc || FEATURE_ANGLE_texture_compression_dxt
> > #if FEATURE_texture_s3tc
> > case MESA_FORMAT_RGB_DXT1:
> > return GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
> > case MESA_FORMAT_RGBA_DXT1:
> > return GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
> > +#endif
> > case MESA_FORMAT_RGBA_DXT3:
> > return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
> > case MESA_FORMAT_RGBA_DXT5:
> > diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
> > index 8736e20..e0c8478 100644
> > --- a/src/mesa/main/texcompress_s3tc.c
> > +++ b/src/mesa/main/texcompress_s3tc.c
> > @@ -47,7 +47,7 @@
> > #include "swrast/s_context.h"
> >
> >
> > -#if FEATURE_texture_s3tc
> > +#if FEATURE_texture_s3tc || FEATURE_ANGLE_texture_compression_dxt
> >
> >
> > #if defined(_WIN32) || defined(WIN32)
> > @@ -533,4 +533,4 @@ _mesa_fetch_texel_srgba_dxt5(const struct swrast_texture_image *texImage,
> > #endif /* FEATURE_EXT_texture_sRGB */
> >
> >
> > -#endif /* FEATURE_texture_s3tc */
> > +#endif /* FEATURE_texture_s3tc || FEATURE_ANGLE_texture_compression_dxt */
> > diff --git a/src/mesa/main/texcompress_s3tc.h b/src/mesa/main/texcompress_s3tc.h
> > index 2c06e50..f3c42f6 100644
> > --- a/src/mesa/main/texcompress_s3tc.h
> > +++ b/src/mesa/main/texcompress_s3tc.h
> > @@ -33,7 +33,7 @@
> > struct gl_context;
> > struct swrast_texture_image;
> >
> > -#if FEATURE_texture_s3tc
> > +#if FEATURE_texture_s3tc || FEATURE_ANGLE_texture_compression_dxt
> >
> > extern GLboolean
> > _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS);
> > @@ -82,7 +82,7 @@ _mesa_fetch_texel_srgba_dxt5(const struct swrast_texture_image *texImage,
> > extern void
> > _mesa_init_texture_s3tc(struct gl_context *ctx);
> >
> > -#else /* FEATURE_texture_s3tc */
> > +#else /* FEATURE_texture_s3tc || FEATURE_ANGLE_texture_compression_dxt */
> >
> > /* these are used only in texstore_funcs[] */
> > #define _mesa_texstore_rgb_dxt1 NULL
> > @@ -105,6 +105,6 @@ _mesa_init_texture_s3tc(struct gl_context *ctx)
> > {
> > }
> >
> > -#endif /* FEATURE_texture_s3tc */
> > +#endif /* FEATURE_texture_s3tc || FEATURE_ANGLE_texture_compression_dxt */
> >
> > #endif /* TEXCOMPRESS_S3TC_H */
> > diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
> > index 1a318ab..38584f2 100644
> > --- a/src/mesa/main/texformat.c
> > +++ b/src/mesa/main/texformat.c
> > @@ -304,19 +304,24 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
> > }
> > #endif
> >
> > -#if FEATURE_texture_s3tc
> > - if (ctx->Extensions.EXT_texture_compression_s3tc) {
> > +#if FEATURE_texture_s3tc || FEATURE_ANGLE_texture_compression_dxt
> > + if (ctx->Extensions.EXT_texture_compression_s3tc ||
> > + ctx->Extensions.ANGLE_texture_compression_dxt) {
> > switch (internalFormat) {
> > +#if FEATURE_texture_s3tc
> > case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
> > RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
> > break;
> > case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
> > RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT1);
> > break;
> > +#endif
> > case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
> > + /* case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: (duplicate case value) */
> > RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
> > break;
> > case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
> > + /* case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: (duplicate case value) */
>
> Ditto.
>
> > RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT5);
> > break;
> > default:
> > @@ -595,14 +600,15 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
> > RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
> > break;
> > case GL_COMPRESSED_SRGB_ALPHA_EXT:
> > -#if FEATURE_texture_s3tc
> > - if (ctx->Extensions.EXT_texture_compression_s3tc)
> > +#if FEATURE_texture_s3tc || FEATURE_ANGLE_texture_compression_dxt
> > + if (ctx->Extensions.EXT_texture_compression_s3tc ||
> > + ctx->Extensions.ANGLE_texture_compression_dxt)
> > RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
> > #endif
> > RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
> > RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
> > break;
> > -#if FEATURE_texture_s3tc
> > +#if FEATURE_texture_s3tc || FEATURE_ANGLE_texture_compression_dxt
> > case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
> > if (ctx->Extensions.EXT_texture_compression_s3tc)
> > RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
> > @@ -614,12 +620,14 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
> > RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
> > break;
> > case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
> > - if (ctx->Extensions.EXT_texture_compression_s3tc)
> > + if (ctx->Extensions.EXT_texture_compression_s3tc ||
> > + ctx->Extensions.ANGLE_texture_compression_dxt)
> > RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3);
> > RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
> > break;
> > case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
> > - if (ctx->Extensions.EXT_texture_compression_s3tc)
> > + if (ctx->Extensions.EXT_texture_compression_s3tc ||
> > + ctx->Extensions.ANGLE_texture_compression_dxt)
> > RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT5);
> > RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
> > break;
> > diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
> > index cdb0905..9f6a08c 100644
> > --- a/src/mesa/main/teximage.c
> > +++ b/src/mesa/main/teximage.c
> > @@ -209,6 +209,18 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
> > }
> > }
> >
> > +#if FEATURE_ANGLE_texture_compression_dxt
> > + if (ctx->Extensions.ANGLE_texture_compression_dxt) {
> > + switch (internalFormat) {
> > + case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
> > + case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
> > + return GL_RGBA;
> > + default:
> > + ; /* fallthrough */
> > + }
> > + }
> > +#endif
> > +
> > if (ctx->Extensions.S3_s3tc) {
> > switch (internalFormat) {
> > case GL_RGB_S3TC:
> > diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
> > index 302b58c..3dfb98a 100644
> > --- a/src/mesa/state_tracker/st_format.c
> > +++ b/src/mesa/state_tracker/st_format.c
> > @@ -119,11 +119,13 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat)
> > return PIPE_FORMAT_Z32_FLOAT_S8X24_UINT;
> > case MESA_FORMAT_YCBCR:
> > return PIPE_FORMAT_UYVY;
> > +#if FEATURE_texture_s3tc || FEATURE_ANGLE_texture_compression_dxt
> > #if FEATURE_texture_s3tc
> > case MESA_FORMAT_RGB_DXT1:
> > return PIPE_FORMAT_DXT1_RGB;
> > case MESA_FORMAT_RGBA_DXT1:
> > return PIPE_FORMAT_DXT1_RGBA;
> > +#endif
> > case MESA_FORMAT_RGBA_DXT3:
> > return PIPE_FORMAT_DXT3_RGBA;
> > case MESA_FORMAT_RGBA_DXT5:
> > @@ -449,11 +451,13 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
> > case PIPE_FORMAT_YUYV:
> > return MESA_FORMAT_YCBCR_REV;
> >
> > +#if FEATURE_texture_s3tc || FEATURE_ANGLE_texture_compression_dxt
> > #if FEATURE_texture_s3tc
> > case PIPE_FORMAT_DXT1_RGB:
> > return MESA_FORMAT_RGB_DXT1;
> > case PIPE_FORMAT_DXT1_RGBA:
> > return MESA_FORMAT_RGBA_DXT1;
> > +#endif
> > case PIPE_FORMAT_DXT3_RGBA:
> > return MESA_FORMAT_RGBA_DXT3;
> > case PIPE_FORMAT_DXT5_RGBA:
> >
>
--
Oliver McFadden.
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