[Mesa-dev] [PATCH] Use the correct macro _WIN32 for Windows.
Brian Paul
brianp at vmware.com
Wed Sep 5 07:49:23 PDT 2012
On 09/05/2012 12:12 AM, Vinson Lee wrote:
> Signed-off-by: Vinson Lee<vlee at freedesktop.org>
> ---
> src/gallium/auxiliary/util/u_snprintf.c | 2 +-
> src/gallium/auxiliary/util/u_string.h | 4 ++--
> src/gallium/tests/graw/fs-test.c | 2 +-
> src/gallium/tests/graw/gs-test.c | 2 +-
> src/gallium/tests/graw/vs-test.c | 2 +-
> src/glx/glxclient.h | 2 +-
> src/mapi/glapi/gen/gl_x86-64_asm.py | 2 +-
> src/mapi/glapi/gen/gl_x86_asm.py | 2 +-
> src/mapi/glapi/glapi_dispatch.c | 2 +-
> src/mapi/mapi/u_current.c | 2 +-
> src/mapi/mapi/u_thread.h | 4 ++--
> src/mesa/main/compiler.h | 6 +++---
> src/mesa/main/imports.c | 2 +-
> src/mesa/x86/common_x86.c | 6 +++---
> 14 files changed, 20 insertions(+), 20 deletions(-)
This patch looks OK to me, but perhaps you could explain the reason
for the change in the commit message.
I assume _WIN32 is also defined for 64-bit builds.
-Brian
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