[Mesa-dev] [PATCH] Use the correct macro _WIN32 for Windows.

Brian Paul brianp at vmware.com
Wed Sep 5 07:49:23 PDT 2012


On 09/05/2012 12:12 AM, Vinson Lee wrote:
> Signed-off-by: Vinson Lee<vlee at freedesktop.org>
> ---
>   src/gallium/auxiliary/util/u_snprintf.c |    2 +-
>   src/gallium/auxiliary/util/u_string.h   |    4 ++--
>   src/gallium/tests/graw/fs-test.c        |    2 +-
>   src/gallium/tests/graw/gs-test.c        |    2 +-
>   src/gallium/tests/graw/vs-test.c        |    2 +-
>   src/glx/glxclient.h                     |    2 +-
>   src/mapi/glapi/gen/gl_x86-64_asm.py     |    2 +-
>   src/mapi/glapi/gen/gl_x86_asm.py        |    2 +-
>   src/mapi/glapi/glapi_dispatch.c         |    2 +-
>   src/mapi/mapi/u_current.c               |    2 +-
>   src/mapi/mapi/u_thread.h                |    4 ++--
>   src/mesa/main/compiler.h                |    6 +++---
>   src/mesa/main/imports.c                 |    2 +-
>   src/mesa/x86/common_x86.c               |    6 +++---
>   14 files changed, 20 insertions(+), 20 deletions(-)

This patch looks OK to me, but perhaps you could explain the reason 
for the change in the commit message.

I assume _WIN32 is also defined for 64-bit builds.

-Brian


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